directinput

There are 52 repositories under directinput topic.

  • csutorasa/XOutput

    DirectInput to XInput wrapper

    Language:C#1.3k39299107
  • UCR

    Snoothy/UCR

    Universal Control Remapper [Alpha]

    Language:C#1k29228104
  • briankendall/devreorder

    A utility for reordering and hiding DirectInput controllers

    Language:C++380175333
  • samuelgr/Xidi

    DirectInput interface for XInput controllers

    Language:C++27888713
  • nefarius/HidGuardian

    Windows kernel-mode driver for controlling access to various input devices.

    Language:C19013047
  • ericlbarrett/XOutput

    A small DirectInput to Xinput wrapper

    Language:C#165205143
  • elishacloud/dinputto8

    A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.

    Language:C++13862711
  • ReggX/pydirectinput_rgx

    Python mouse and keyboard input automation for Windows using Direct Input.

    Language:Python67266
  • xan105/InputFusion

    Re-implementation of Gamepad APIs such as XInput over SDL3 akin to Steam Input

    Language:C++483142
  • jmgao/dhc

    DirectInput/Xinput hotplug emulation wrapper

    Language:C++34384
  • ColleagueRiley/minigamepad

    A simple, cross platform lightweight single-header gamepad library for handling controller input. With C89 support.

    Language:C32
  • Ds2vJoy

    00fox/Ds2vJoy

    Do everything you ever dreamed of with a joystick, gamepad or two at once. DualShock™ and DualSense™, DirectInput, XInput, keyboard and mouse, to DirectOutput(vJoy), XOutput(ViGEm), keyboard and mouse, with full remapping and features for Windows 64 bits.

    Language:C++231231
  • dmadison/HID_Buttons

    Arduino library making it easier to use HID buttons

    Language:C++22134
  • briankendall/xboxToVJoy

    Translates data from XInput controllers like Xbox 360 or Xbox One controllers to a virtual DirectInput controller using VJoy

    Language:C++20541
  • dahnielson/UEDirectInput

    🕹️ Direct Input for Unreal Engine

    Language:C++18129
  • Regal-Internet-Brothers/IOSync

    IOSync is an application which allows you to synchronize input events from several computers to a single host machine.

    Language:C++12502
  • acceleration3/di2xinput

    A tool designed to convert DirectInput commands to their XInput counterparts.

    Language:C#11200
  • UmerCodez/winKeyboard

    A tiny Java helper for Windows for emulating keyboard via scan codes.

    Language:Java11222
  • dx_lib32

    VisualStudioEX3/dx_lib32

    Game framework/API/wrapper for develop games for Windows with Visual Basic 6.0 or .NET and DirectX | Biblioteca de desarrollo de juegos para Windows con Visual Basic 6.0 o .NET y DirectX.

    Language:VBA11407
  • thisismypassport/myinput

    Maps keyboard keys to a virtual gamepad on a per-app basis, without having to install drivers.

    Language:C++10221
  • chedsapp/RoWheelBridge

    A .NET 9.0 application that bridges DirectInput steering wheel devices to virtual Xbox controllers with force feedback support.

    Language:C#9
  • karwler/VertiRead

    Cross-platform manga/comic reader.

    Language:C++8100
  • xmine64/JoyMouse

    a tool to control mouse pointer with joystick

    Language:C#8100
  • gurkenlabs/input4j

    Input4j 🎮 The pure java input library. Cross-plattform, high performance, future proof

    Language:Java7100
  • juanmv94/DINPUT-key-switcher

    With this application you can generate a "hacked" Dinput.dll that you only have to copy to the directory where you have your game EXE, and it will change your keyboard controls.

    Language:C#7021
  • jcwkroeze/kwark

    Quake .bsp viewer

    Language:C++6111
  • TLSA_Engine_VB6

    VisualStudioEX3/TLSA_Engine_VB6

    My last version of TLSA Engine developed in Visual Basic 6.0 with dx_lib32 2.1 at mid 2010, a custom 2D cinematic platform engine. Include SDK tools and some test projects.

    Language:VBA6102
  • avnomad/Notions

    This is an umbrella repository for a number of different projects aiming at the creation of an intuitive diagramming application that uses an active digitizer and diagram recognition for input. All the versions use OpenGL for the GUI while some use GLUT and others DIrectInput8 for input. The different projects are encoded as branches and the main one is labeled 'Notions'.

    Language:C++3200
  • ivyl/input-db

    A collection of dumps of device HID, DirectInput, etc. representations as well as tools and instruction on how to create them.

    Language:C++311
  • JeppeSRC/Frodo

    Language:C++3200
  • JeppeSRC/Frodo-NOT-BEING-REKT-SO-ITS-NOW-ABANDONED

    A thing called Frodo because LoLz

    Language:C++3201
  • Paperfeed/Xiaomi_gamepad

    directInput to xInput mapper service for Xiaomi Gamepad

    Language:C#3201
  • dumbie/DirectXInput

    DirectXInput converts your connected game controller to a Xbox (XInput) controller, so that it can be used with every game and application released with XInput support and features an on screen keyboard and keypad.

    Language:C#2000
  • MLShukai/pamiq-io

    Versatile I/O library for Python, providing easy access to audio, video, and input device capabilities.

    Language:Python2
  • mrsilver76/retrobat-runner

    Automatically launch RetroBat when a specific button combination is pressed on any connected controller

    Language:AutoHotkey2160
  • Zero3K/ControlMK

    Mirror of ControlMK