erosion
There are 105 repositories under erosion topic.
rlguy/FantasyMapGenerator
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
FarazzShaikh/Terrain-Builder
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
weigert/SoilMachine
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.
LanLou123/Webgl-Erosion
Interactive Erosion simulation in Web Browser
Scrawk/Interactive-Erosion
Interactive erosion in Unity
bshishov/UnityTerrainErosionGPU
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
weigert/SimpleErosion
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
weigert/SimpleWindErosion
Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation
YeongHyeon/R-CNN_LIGHT
Regional-Convolution Neural Network for blink detection based on contouring.
erosiv/soillib
Python3 / C++23 Geomorphology Simulation Library and Toolbox
tay10r/TinyErode
A portable C++ library for simulating hydraulic erosion.
GeoscienceAustralia/dea-coastlines
Extracting tidally-constrained annual shorelines and robust rates of coastal change from freely available Earth observation data at continental scale
henrikglass/erodr
An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion
jobtalle/HydraulicErosion
Hydraulic erosion simulation
KevinPatel04/Digital-Image-Processing
This Repository demonstrates how can one apply various image pre-processing, image processing & image post-processing techniques in MATLAB environment.
gandalf1819/Denoise-Noisy-Docs
Removal of stains from noisy docs using image processing, machine learning, neural nets and autoencoder
zahrasalarian/Digital-Image-Processing-for-Medical-Applications
This repository contains projects related to various aspects of image processing, from basic operations to advanced techniques like active contours. Examples and case studies focus on applications in medical imaging.
zain-ul-abaidin/Digital-Image-Processing
This repository includes all Basic Algorithms related to image Processing, these are almost without Build-in Functions
RolandR/glterrain
3D terrain generation with erosion, rendered in WebGL
ozikazina/Hydra
Blender hydraulic erosion addon using OpenGL.
thisismyusernameongithub/Sandbox
Terrain renderer and fluid simulation sandbox
TillF/WASA-SED
WASA-SED is a numerical model for simulation hydrological and sediment fluxes from meso-scale catchments (Mueller et al., 2010). This repository contains documentation, sample data set and source code.
seung-lab/fastmorph
Multilabel and Grey 3D morphological image processing functions. Dilate, Erode, Opening, Closing.
npucino/sandpyper
Tools for beach volumetric and behavioral dynamics monitoring from multitemporal UAV-SfM datasets.
equinor/pysand
Sand Management in Python
Geekosophers/morphological-operations
The project is a part of the Series Visualizing the Code with Geekosophers which is designed to give users the ability to visualize different morphological operations which includes- Dilation, Erosion, Opening and Closing.
MightyBOBcnc/nixis
A python program for procedurally generating planet-scale maps for Earth-like, spherical worlds.
NOAA-OCM/QNSPECT
QGIS Plugin for NOAA Nonpoint Source Pollution and Erosion Comparison Tool (NSPECT)
petak5/BP
Bachelor thesis - Blender plugin for terrain erosion
Ernyoke/fractal-erosion
Procedurally generate terrains using Diamond-square fractal algorithm. Apply thermal and hydraulic erosion to the generated terrain.
GCGikas/Unity-Procedural-Landscapes
This project is a landscape generator for creating procedural terrains in the Unity Engine. The landscape themselves are a collection of vertices with heights assigned using Perlin Noise. From there, mountains are shaped through the simulation of hydraulic erosion.
danigeos/tao-geo
tAo is a code to model isostatic, tectonic, and surface geological processes, in 1D (vertical cross section). It's pseudo3D version is called TISC, also available in this site.
evroon/bevy-hydrology
Hydraulic erosion simulation in Bevy
meshtag/Image-processing_practice
Repository for practicing image processing techniques.