fna
There are 42 repositories under fna topic.
FNA-XNA/FNA
FNA - Accuracy-focused XNA4 reimplementation for open platforms
isadorasophia/murder
Murder is a pixel art ECS game engine.
prime31/Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
UltravioletFramework/ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#.
Ellpeck/MLEM
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
EmptyKeys/UI_Engines
Engine specific libraries for Empty Keys UI
conatuscreative/Pixel3D
2.5D pixel-based game engine built on XNA/FNA/MonoGame.
0x0ade/XnaToFna
Relink games / tools using the XNA Framework 4.0 to use FNA instead
0x0ade/FNADroid
Unofficial "FNA for Android" wrapper.
mediaexplorer74/WPR
[W]in[P]hone 7-8 Apps [R]unner. Win10 Desktop/Android only (Avalonia-based project)
prime31/FNA-VSCode-Template
Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode
advdotnet/Session-Seven
Free oldschool point & click graphic adventure game
advdotnet/STACK-Engine
STACK Engine - graphic adventure game engine based on .NET
lucas-miranda/Raccoon
A framework to easily build 2D games using FNA.
yariker/xfontgen
A sprite font texture generator for MonoGame and FNA.
Alan-FGR/aelum
2D game engine so simple it works :trollface:
wattsyart/fna-wasm
Automated FNA to WASM builds
ProjectStarlight/ProjectStarlight.Interchange
XNA-FNA GIF library. Compiled for FNA and XNA, used by Starlight River. Compatible with XNA and FNA projects, as well as Terraria mods.
0x0ade/ImGuiCS
Heavily modified fork of ImGui.NET + SDL2-CS, XNA and FNA samples
fnproject/fn_java
Fn project Java binding
conatuscreative/Pixel3D.Network
Efficient peer-to-peer, rollback-based networking with host migration for up to 4 players.
HaidYi/acrfinder
AcrFinder, a tool for automated identification of Acr-Aca loci
deccer/FNA-libs
Native libraries from http://fna.flibitijibibo.com/archive/fnalibs.tar.bz2 to provide a way to submodule them without the manual labour. Automatically scheduled to run every hour
darfink/Ainomis
My basal attempt at a Pokémon clone
deccer/FNA-Bootstrap-With-ImGUI
Bootstrap FNA based projects quickly. Also comes with ImGUI.NET
Kraballa/GameboyEmulator
WIP Nintendo Gameboy Emulator from scratch in C# using FNA
pacojq/Ferret
2D game engine developed in C# with FNA running under the hood.
conatuscreative/Pixel3D.Serialization
A high performance serialization library with no dependencies, suitable for networked games.
danielcrenna/fnalibs
Git mirror of http://fna.flibitijibibo.com/archive/fnalibs.tar.bz2
espeon/untitled-game
an untitled platformer, worked on if/when i have time
Pixelgamix/FarseerPhysicsFNA
FNA version of FarseerPhysics based on Version 3.5
deccer/FNA-Bootstrap
Bootstrap FNA based projects quickly
envoyious/Snake
Snake clone written in C# using FNA
FNA-NET/GPUInstancingDemo
XNA/FNA hardware instancing demo
Pixelgamix/BreakoutParty
A simple pixel art style breakout clone
toyboot4e/Rot
WIP: A turn-based roguelike game with GUI in C# using Nez on FNA