foliage
There are 13 repositories under foliage topic.
dreadpon/godot_spatial_gardener
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
SquarerFive/GenericFoliage
Spawn foliage using geospatial data in UE5
Selinux24/Skirmish
Game and prototypes with SharpDX and Directx 11
foliage-ui/foliage
🍃 Style your components with performance
archaicvirus/TreeGenerator
A procedural and customizable tree generator for the TIC80 fantasy computer
happy-turtle/foliage-wind
Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.
teadrinker/foliage-shader
Unity surface shader for leaves/pine needles (on alpha cutout textures)
woly-ui/woly
Modular design-system to build flexible UI
tejakattenborn/AngleCAM
A deep learning-based method to infer leaf angle variation from photographs.
marcb152/Wind-Creator
Some scripts to add wind to any tree and grass in Unity (built-in)
GeekBrony/FoliageTool
Artist-friendly procedural foliage generation tool for the Unity Editor. Experimental, not for production use.
jpahm/Lushify
A lightweight mod that seeks to "lushify" Arma 3 by offering various options for improving and altering foliage.
ZackAkil/simple-plant-growth-visualiser-js
What if bar charts had a more realistic sense of ideal growth target, like say... get a plant to fruit?