fragment-shader
There are 112 repositories under fragment-shader topic.
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
patriciogonzalezvivo/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
patriciogonzalezvivo/glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL
vanrez-nez/awesome-glsl
:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
halvves/shader-doodle
A friendly web-component for writing and rendering shaders.
aiekick/NoodlesPlate
Offline Shader Editor with many cool features
vicrucann/shader-3dcurve
:dizzy: GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)
mvilledieu/shadertoy-react
6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
hoxxep/webgl-ray-tracing-demo
A simple WebGL ray tracer which makes use of the fragment shader.
VladimirMakeev/ShaderWorkshop
Interactive GLSL fragment shaders editor made with Qt
podgorskiy/ShaderBoiler
Aimed to eliminate preprocessor hell in shaders and kernels.
aiekick/GlslOptimizerV2
Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)
matthewreagan/SpriteKitShaders
Demo of fragment shaders and SKWarpable with Apple's SpriteKit
reindernijhoff/shadertoy
A backup of all public WebGL fragment shaders that I have published on Shadertoy.
lewisfish/FortGL
Software renderer in pure Fortran
stanfortonski/3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
chrszlz/DarthShader
iOS GLSL fragment shader playground
zamronypj/webgl-electron
WebGL electron-based desktop application
Adeon18/BaseTeroid
A a non-Euclidean Asteroid-like game written in a fragment shader(shadertoy)
andrewlowndes/perfect-antialiasing
Antialiasing via conservative rasterisation and analytical area computation
cgaueb/MFR
Source code and resources related to multifragment rendering
LucaAngioloni/SmokeGL
Smoke and Flame simulation representing a candle (WebGL). Demo: https://lucaangioloni.github.io/SmokeGL/
TheLeerName/ShadertoyToFlixel
node.js script which converts shaders .frag files from shadertoy to flixel. Web version exists too!
ravi688/VulkanRenderer
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
spleennooname/escher-droste-three
implementing PBR ( Physically Based Rendering) in WebGL from scratch.
chipweinberger/ShaderToyLite.js
A full-featured ShaderToy renderer in ~400 lines of code.
Urtaq/URMetal
Metal & MetalKit usage practices for Swift3
mediamonks/image-effect-renderer
The image-effect-renderer is lightweight package that allows you to run fragment shaders in your website using WebGL. It can be used to apply effects to HTML image or video sources. Zero dependencies.
mroam/learnOpenGL
Harry and Mike’s project to learn openGL and share what we have learned.
takah29/fractal-path-tracer
Fractal Path Tracing in GLSL
dominiksalvet/cpurast
Software-based rasterization library
jordoreed/tucunare
A simple 3D graphics rendering engine for the HTML Canvas
aalekhm/PixSoR
PixSoR - Pixel Software Renderer with Shader Emulation.
zstenger93/scop
3D rendering with openGL for the 42_scop project