game-analytics

There are 30 repositories under game-analytics topic.

  • simoncos/lola

    LoL (League of Legends) game data analysis / analytics

    Language:Python14013438
  • KodoPengin/GameIndustry-hosts-Template

    Unique host templates to enhance own privacy in games, websites and regulary software on Desktop and Android devices

  • Flutter_League

    csuka1219/Flutter_League

    Flutter League is a companion app for League of Legends players that allows them to search for summoners, view their stats and match history, and check currently ongoing games.

    Language:Dart22108
  • datalink

    datalinkhq/datalink

    A futuristic and lightweight data platform for upcoming ROBLOX games.

    Language:TypeScript11104
  • PeerChristensen/game_analytics

    Business and performance KPIs drawn from game analytics using a large dataset

    Language:R10203
  • KerekesDavid/pycolytics

    A tiny event logging webservice for software analytics.

    Language:Python7100
  • mrdcvlsc/analyse-pgn

    A command line application that analyzes chess games in PGN file format

    Language:C++6222
  • vhnunes/nano-sauce

    A simple Facebook and Game Analytics integration for Unity on Android and iOS.

    Language:C5100
  • JediKnightChan/ECRTools

    Tools and services for Eternal Crusade: Resurrection (a multiplayer UE5 shooter)

    Language:Jupyter Notebook4302
  • KodoPengin/Collection-of-IP-addresses

    Addresses from which various server attacks and spyware originate

  • kevin-titi/Game_Analytics_D14_Retention_Prediction

    A predictive model for player retention/churn on day-14 after game installation based on features such as in-game metrics, user behavior, and engagement patterns to identify players at risk of churning, accurately predicting 65% of all retention within the top 6% of total population.

    Language:Jupyter Notebook2100
  • robguilarr/anova_dota

    Interpreting changelogs with ANOVA tests on DOTA 2

    Language:Jupyter Notebook2102
  • robguilarr/candy_crush_difficulty

    Leveling Candy Crush Episode's difficulty using Bernoulli principles

    Language:Jupyter Notebook2100
  • robguilarr/control_mechanics_fallout

    Inferential analysis with two sample t-tests and Mann Whitney U, to test a change implemented from a game patch

    Language:Jupyter Notebook2100
  • kevin-titi/Game_Analytics_AB_Test_Difficulty_Effect

    A simple A/B Testing in Python with 95% confidence level to assess the impact of varied difficulty settings, demonstrating significantly higher character experience with game balance adjustment.

    Language:Jupyter Notebook1100
  • muzerow/devtodevr

    A Wrapper for devtodev API

    Language:R1100
  • rhazra-003/The_Sparks_Foundation

    This repository contains all the tasks that I performed in my Data Science and Business Analytics Internship with The Sparks Foundation during the month of July 2021.

    Language:Jupyter Notebook110
  • robguilarr/ab_testing_cookie_cats

    A/B testing Project for Cookie Cats Mobile Game

    Language:Jupyter Notebook1100
  • robguilarr/videogames-eda

    Exploratory Data Analysis of the Video Games Industry, focused on Consoles titles Sales

    Language:Jupyter Notebook1100
  • vincent9514/destiny2-recommender-system

    đź’»Intelligent Recommender System Development for Online FPS Game: Destiny II

    Language:Jupyter Notebook1001
  • atharvnuthi/portrasdosheadshots

    Uma análise profunda das estatísticas do CS:GO

    Language:Jupyter Notebook0100
  • GameTuner/metadata

    GameTuner MetaData service provides configurations for GameTuner project.

    Language:Python0000
  • im-ikao/WebAnalytics

    Free analytics tool for HTML5 game developers. The service is designed to help you make informed decisions and take your gaming to the next level. Currently collecting information from the platform: — Yandex Games

    Language:C#0100
  • jasonchuangkw/project_genshin

    Identify Archetypes among Genshin Impact Players

    Language:Jupyter Notebook0100
  • kylesomers/game-analytics-pipeline

    The Game Analytics Pipeline is a customer deployable reference architecture to help game developers ingest, store, and analyze telemetry data from games and services.

    Language:JavaScript0000
  • reylle/AIIDE21_OPMRCLIAGD

    The datasets, codes and results for the AIIDE21 accepted paper: "Optimizing Profit by Mitigating Recurrent Churn Labeling Issues: Analysis from the Game Domain".

    Language:Python0100
  • robguilarr/robguilar-website

    My portfolio website source code

    Language:HTML0100
  • Jigisha-p/A-B-Testing-Mobile-Game---Cookie-Cat

    This project involves an A/B test to evaluate the impact of moving the Cookie Cats' first gate from level 30 to level 40 on player retention after 1 day (retention_1) and 7 days (retention_7) following installation.

    Language:Jupyter Notebook10
  • NevilleKing/Game-Engine-Analytics

    Trajectory and heat map analytics tool from player and object data written in C++ using OpenGL

    Language:C++201
  • Yuji1702/Valorant-Data-Scrapper

    The Valorant Data Collector is a Python-based tool that scrapes and collects detailed player statistics from VLR.gg. It allows users to search for players, extract their performance data, and export the results into a CSV file. With support for multithreaded scraping, it efficiently gathers data on agents used, key performance metrics, and more.

    Language:Python