gamebooks
There are 16 repositories under gamebooks topic.
amiantos/gamebookengine
Gamebook Engine is an open source iOS app for creating and playing gamebooks, a type of interactive fiction where the player gets to make decisions that influence the story.
lifelike/gamebookformat
NOTE: This repo is unmaintained. See https://github.com/lifelike/pangamebook for a better tool to do this. A markup-language and set of command-line tools for gamebooks or choice-based interactive fiction for print/ebooks or playing in a browser (could be embedded in app).
mrombout/Spiner
A tool to convert a Twine 2 story into a book.
lifelike/pangamebook
Lua-filter for Pandoc to generate gamebook by shuffling headers and changing to numbers
daelsepara/legendary-kingdoms
An Implementation of Legendary Kingdoms gamebook series in C++ and SDL. Only book 1, The Valley of Bones has been implemented as of now.
daelsepara/sdl-dead
Down Among the Dead Men (Critical IF Gamebooks)
daelsepara/sdl-heart
Heart of Ice (Critical IF Gamebooks) in SDL
LPBeaulieu/Make-Your-Own-Gamebook
This app lets you create your own gamebook, without the hassle of assigning the random section numbers yourself!
daelsepara/sdl-arabia
Once Upon a Time in Arabia (Critical IF Gamebook) implemented with Simple DirectMedia Layer (SDL) Library
daelsepara/sdl-green
Green Blood (Virtual Reality Adventures)
daelsepara/sdl-skulls
Necklace of Skulls (SDL Game)
GrzegorzKossowski/gamebook-creator
Gamebooks creator. A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. This is an editor for those.
daelsepara/sdl-coils
Coils of Hate (Virtual Reality Adventure)
vtombesi/rs-gamebook-engine
A Rust implementation for json gamebooks
gil9red/telegram_bot__gamebook
Bot with gamebooks
mrombout/asciihero
An AsciiDoc.js extension to help authoring Fighting Fantasy style (and more) gamebooks.