glium
There are 36 repositories under glium topic.
cristicbz/rust-doom
A Doom Renderer written in Rust.
tarkah/karaoke-rs
A simple, network enabled karaoke player in Rust
simnalamburt/obj-rs
:shipit: Wavefront obj parser for Rust
kmcallister/azurescens
Renders interactive fractal-like animations
Rahix/pa-visualizer
A collection of pulseaudio visualizers written in rust (and python)
jameshiew/ave
🌍 Voxel and world generation demo in Rust
griffi-gh/kubi
Multithreaded voxel engine made with wgpu, a.k.a another attempt at ripping off Minecraft (with multiplayer networking)
io12/Sandvox
The 3D voxel falling-sand game
batonius/yavss
Yet Another Vertical Scrolling Shooter
jbrd/glium_shapes
Prefabricated shapes for the Glium OpenGL library.
HarveyHunt/iogb
A GameBoy emulator written in Rust
RedGradient/MinecraftSkinEditor
Skin editor for Minecraft
0kalekale/mandelbrot-rs
mandelbrot set in opengl with glium
Speedy-Consoles/rusty_3d_game
A multiplayer 3D game written in Rust.
matubu/scop
🪨 GPU rendering with glium
solidiquis/eldritch_cube
Currently learning OpenGL. I made a cube.
1ilit/Ubiland-Saga
A 2d game made using Rust and OpenGL
chirpxiv/3dtest
Learning exercise in 3D rendering
Kono-o/Konway
Conway's Game of Life Simulation. (Beginner Rust Project)
Naturseptime/rusty-fluid
Fluid Simulation written in Rust
SandWoodJones/glium_test
Testing the glium crate with a spinning triangle
suap-dev/verlet-solver
rigid body collision solver with open-gl backend
yzhs/sokoban
A Rust implementation of Sokoban
chirpxiv/pong
Software engineering coursework - Pong recreation in Rust.
EngineersBox/Morrowind
Elder Scrolls 3: Morrowind-esque game implemented in a PBR pipeline with Rust + Glium
KMilkevych/glium-3D-engine
A 3D engine using OpenGL and glium wrapper for Rust.
Orchaldir/rusted-arena
A simple 2d turn-based rpg that focuses on combat & AI.
phrohdoh/slp-viewer-opengl-rs
An experiment in drawing Age of Empires' SLPs using OpenGL via glium
sjinno/LearnOpenGL
A Rust implementation of the book "Learn OpenGL"
StefanJo3107/hexgen
Procedural hex terrain generation using opengl and glium
yzhs/flood-it
A reimplementation of Jan Wolter’s Flood-It