gymnasium-environment
There are 38 repositories under gymnasium-environment topic.
damat-le/gym-simplegrid
Simple Gridworld Gymnasium Environment
mikelma/craftium
A framework for creating rich, 3D, Minecraft-like single and multi-agent environments for AI research based on Minetest
HewlettPackard/dc-rl
SustainDC is a set of Python environments for Data Center simulation and control using Heterogeneous Multi Agent Reinforcement Learning. Includes customizable environments for workload scheduling, cooling optimization, and battery management, with integration into Gymnasium.
dfki-ric/deformable_gym
A collection of RL gymnasium environments for learning to grasp 3D deformable objects.
angelomorgado/CARLA-GymDrive
Autonomous driving episode generation for the Carla simulator in a gym environment. This framework makes it easy to create driving scenarios to train/test the agent.
Amirarsalan-sn/Lunar-Lander
Lunar Lander envitoment of gymnasium solved using Double DQN and D3QN
negarhonarvar/DeepReinforcementLearning
A Complete Collection of Deep RL Famous Algorithms implemented in Gymnasium most Popular environments
negarhonarvar/StockTrading_DRL
Automated stock trading strategy using deep reinforcement learning and recurrent neural networks
fauzisho/GymConnectX
Reinforcement Learning Environment Connect X Game + Gymnasium + PyGame GUI
appliedAI-Initiative/armscan_env
A Gymnasium environment and RL algorithms for navigation on human arms using ultrasound/MRI
ProfessorNova/PPO-Car
Gymnasium car environment. Autonomous Racing with Proximal Policy Optimization and custom tracks.
ThalesGroup/open-the-chests
Open-the-chests is a training environment for event-patterns recognition.
wiitt/DQN-Car-Racing
Implementation of DQN and DDQN algorithms for Playing Car Racing Game
Gabo-Tor/gym-sailing
A sailing environment for OpenAI Gym / Gymnasium
humemai/room-env
The Room (Gymnasium) environment
HewlettPackard/green-dcc
Green-DCC is a benchmark environment for evaluating dynamic workload distribution techniques for sustainable Data Center Clusters (DCC) using reinforcement learning and other control algorithms.
hhxc-0/RL_DaVinciCode
A reinforcement learning model for the Da Vinci Code game
PD-Mera/cart-pole-dqn
Try to reproduce basic example of Deep Q Learning (DQN) with Pytorch
AnmolS99/BioGym
Spatio-temporal wildlife management Gymnasium RL Environment created and trained on for my Master's thesis
FuzzyNum/Reinforcement-Learning
Using Q-Learning methods in Gymnasium to solve various games, very basic implementation.
LaurentVeyssier/Deep_Q_Learning
Reinforcement learning with Deep Convolutional Q Learning model
Rajarshi1001/CS780
Repository contains codes for the course CS780: Deep Reinforcement Learning
bcorfman/pettingzoo-classicenvs
PettingZoo ConnectFour and TicTacToe examples, configured with Rye as dependency manager
bragg13/aigs-project-one
Deep Q-network to train an agent to play CartPole and MountainCar environments in gymnasium.
Drakrig/maze-gym
Maze gymnasium-compatible for Reinforcement learning
GameBle/moon_landing
using gymnasium (gymnasium.farma.org) to create a box2d environment of lunar lander and training it using Deep Q-learning for lunar landing
NicolasChagnet/game-ai-421-dice
Simple AI playing the 421 dice game using Reinforcement Learning.
Senich17/Dyna-Q-in-a-deterministic-and-stochastic-env
Experiments with Dyna-Q
yarinbnyamin/DQN
Deep Q-Learning Network using PyTorch
canoksuzoglu1/BipedalWalker-RL
This project implements agent training using the Proximal Policy Optimization (PPO) algorithm in the BipedalWalker-v3 environment at two difficulty levels: normal and hardcore. The model's performance is evaluated based on rewards collected during the training process.
howsmyanimeprofilepicture/mujoco-gym
The Docker image for the isolated Mujoco environment
Mahmood-Anaam/reinforcement-learning-cliff-walking
Implementation of Q-learning and SARSA algorithms in the Cliff Walking environment. Explore and compare reinforcement learning techniques.
phucthaiv02/gymnasium-car2d-rl
Training reinforcement learning agents to control a car in the Car-2D environment using Gymnasium.
StarlitDreams/pacman-convolutional-q-learning
This project implements a Deep Q-Network (DQN) using PyTorch to train an agent to play Atari's Ms. Pac-Man. It utilizes reinforcement learning with a convolutional neural network (CNN) for image processing. Features include experience replay, frame preprocessing, and CUDA support, with trained model saving and video rendering of gameplay.