hybridclr
There are 23 repositories under hybridclr topic.
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
TastSong/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
focus-creative-games/hybridclr_trial
HybridCLR 示例项目
focus-creative-games/hybridclr_unity
Unity package for HybridCLR
FlameskyDexive/Legends-Of-Heroes
A battle of balls game, lol style. 基于ET 8.1的双端C#(.net8 + Unity2022.3, EUI+Luban+YooAsset)多人在线英雄联盟风格的球球大作战。
It-Life/Deer_GameFramework_Wolong
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
ALEXTANGXIAO/GameFramework-Next
GameFramework-Next
526077247/ETPro
ET6+YooAsset+HybridCLR
GameFrameX/GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
sunsvip/GF_X
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
focus-creative-games/il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
DangoRyn/UnityGameFramework_HybridCLR
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
Bian-Sh/Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
michael811125/OxGFrame
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
YMoonRiver/hybridclr_addressable
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
GREAT1217/StarForce_HybridCLR
使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。
Me-Maped/Gameframework-at-FairyGUI
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
FlameskyDexive/ETPlus
ET8.1加强版,EUI+Luban+YooAsset
focus-creative-games/luban_unity
unity package for luban
IIIImmmyyy/HybridCLR-Hook
Unity HybridCLRHook in runtime
AkiKurisu/HybridCLR_IL2CPP_Modding
Modding support for HybridCLR IL2CPP Plus
MetaPandaa/PandaaGames
记录工作中用到的公开资源,技术文章,bug解决,以及unity相关教学。内容涉及 unity,AR/VR,游戏开发,投影,算法,大空间AR,热更新,AIGC等方面。
AkiKurisu/MonoReference
MonoBehaviour Mod/Hot-Update solution with HybridCLR