idtech4
There are 16 repositories under idtech4 topic.
dhewm/dhewm3
dhewm 3 main repository
RobertBeckebans/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
gabrielcuvillier/d3wasm
Port of id Tech 4 / Doom 3 engine to WebAssembly / WebGL using Emscripten
glKarin/com.n0n3m4.diii4a
DOOM III/Quake 4/Prey(2006) GLES on Android/Windows/Linux, DOOM 3 BFG/The Dark Mod/RTCW/Quake 1 2 3/GZDOOM/ETW/RealRTCW on Android
eXistence/fhDOOM
Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
codereader/DarkRadiant
DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
OpenTechEngine/OpenTechBFG
Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
stgatilov/darkmod_src
Official mirror of TheDarkMod game engine
hogsy/d3foxed
Fork of fhDoom with x64 support and other improvements.
mjsonofharry/RBDOOM-3-BFG-Gameplay-Overhaul
A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay
Admer456/burektech2
Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now
FriskTheFallenHuman/D3ModdingKit
D3ModdingKit swiss army kit for modding Doom 3
bibendovsky/idtech4_eax_patcher
Enables EAX effects on non-EAX4 sound cars (i.e. onboard) for idTech4 based games.
PredatorCZ/idTechToolset
Collection of tools for formats used in id tech engine
FriskTheFallenHuman/KROOM-3
Fork of TEKUUM source port aims to modernize DOOM 3 (2004) while also trying to mainting the same look of the game but giving more flexibility to modders, succesor of D3ModdingKit.
jacobo-mc/dhewm3
dhewm 3 standalone fork for game development purposes