lambertian-shading
There are 8 repositories under lambertian-shading topic.
StarsX/IrradianceMap
Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid) demo II. Real-time dynamic irradiance mapping.
abhaskumarsinha/Nirvana
"Dispel the ignorance of the illusionary world; transcend the game engine!": presenting a Game Engine written on Python, extending support across multiple GPU devices with 3D rendering, PBR Renderer and much more!
the-man-w-laughs/Obj-Renderer
A lightweight OBJ file renderer written in C# using the SFML library.
seleokojie/COSC_471
Archived Repository of the Assignments in my Computer Graphics Class
compteVendredi/InformatiqueGraphique
Visualisateur de courbes et de surfaces de Bézier
etopuz/ShaderNotes
Shaders created in unity for learning and experimenting purposes
m0rk4/computer-graphics-algorithms
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.