libxml2
There are 70 repositories under libxml2 topic.
sparklemotion/nokogiri
Nokogiri (鋸) makes it easy and painless to work with XML and HTML from Ruby.
mattt/Ono
A sensible way to deal with XML & HTML for iOS & macOS
r-lib/xml2
Bindings to libxml2
MolotovCherry/Android-ImageMagick7
Fully featured, latest builds of imagemagick 7 for Android. Featuring a full build of very many libraries (delegates)
SwiftDocOrg/Markup
A Swift package for working with HTML, XML, and other markup languages, based on libxml2.
KWARC/rust-libxml
Rust wrapper for libxml2
lcarsde/lcarswm
DEPRECATED - USE https://github.com/lcarsde/lcarsde. lcarswm (LCARS Window Manager) is a window manager that is supposed to look like an LCARS interface. It's written in Kotlin and utilizing XLib.
terminalstatic/go-xsd-validate
Xsd validation for go based on libxml2
kiyolee/libxml2-win-build
libxml2 Windows build with Visual Studio.
debugly/MRFFToolChainBuildShell
编译FFmpeg7、FFmpeg6、FFmpeg6、FFmpeg4;适用于Andorid和iOS平台;compile shell for ffmpeg7、ass、bluray、dav1d、dvdread、freetype、fribidi、harfbuzz、openssl、opus、unibreak、uavs3d、smb2、soundtouch、xml2、fontconfig
grantm/perl-libxml-by-example
Perl XML::LibXML by Example - A documentation project
alexrsagen/go-libxml
An abstraction of a libxml2 binding which exports Marshal/Unmarshal like Golang encoding/xml API
kiyolee/libxslt-win-build
libxslt Windows build with Visual Studio.
FranklinChen/validate-xml-rust
Validate XML files against their referenced XML Schemas concurrently and fast
libxml-raku/LibXML-raku
Raku bindings to the libxml2 native library
matiasinsaurralde/wasm-libxml2
A quick experiment to build and run libxml2 as a WebAssembly module.
raymccrae/swift-htmlsaxparser
Swift wrapper around libxml2 HTML Parser to provide SAX style HTML Parsing
simdsoft/xmld
A simple rapidxml wrapper & Add SAX support for rapidxml[DEPREATED]
lcarsde/status-bar
DEPRECATED - USE https://github.com/lcarsde/lcarsde. status bar for lcarsde
ShiftMediaProject/libxml2
Unofficial LibXML2 with added custom native Visual Studio project build tools. LibXML2: Libxml2 is the XML C parser and toolkit developed for the Gnome project (but usable outside of the Gnome platform), it is free software available under the MIT License.
rlxone/Music-Live
🎶 Music player WinAPI (C/C++)
SergeyIvanov87/templatedXML
Simple XML parser which uses compile-time customizable model-based approach to parse XML documents due to predefiend schema. Contains simple XDFX, FB2 parsers according to predefined models and provides usage examples
FranklinChen/validate-xml-python
Validate XML files against their referenced XML Schemas concurrently and fast
iharob/libpptx
Power Point .pptx format C structures and reading helpers
carolinestanly/xml_to_yang_convertor
A speedy solution for developers who need to work with YANG data models derived from XML schemas.
openscd/xmlvalidate.js
Validate XML Schema in the browser using libxml2
terminalstatic/nif_xsd_validate
Xsd schema validation for elixir based on libxml2
deryaxacar/42-So_long
The So_long project aims to create a 2D maze game. In this game, the player controls a character to move through a maze and reach specific goals. The project provides an opportunity to learn about game programming, graphic management, and user interaction. It covers fundamental game mechanics, collision detection, and event management.
jsimpson/libtcx
A C TCX file parser
vincode-io/VinXML
Swift bindings for LIBXML2.
adamajammary/libsdl2gui
libsdl2gui is a free cross-platform user interface library using SDL2.
andreafioraldi/TIL-Compiler
Tripel Intermediate Language Compiler - Compile an XML based assembly language to bytecode for the Tripel Virtual Machine
JungMYEONG-jin/cpp_for_professor
개인 공부용 폴더, 오픈소스 활용 및 공부
martin7th/xmlstarlet-patch-huge
Patch xmlstarlet 1.6.1 to use 'huge' nodes and 'big lines'
zdphpn/GTK-CMDTest
gtk+glade+libusb实现的USB接口命令测试工具
deryaxacar/42-LOV3D
The Cub3d project aims to create a 3D labyrinth game. The player navigates through the maze from a first-person perspective, trying to reach certain goals. This project covers fundamental aspects of game programming, graphics management, and user interaction. Furthermore, it provides experience in basic 3D game mechanics, collision detection, and e