mesh-shaders
There are 6 repositories under mesh-shaders topic.
cg-tuwien/Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
nvpro-samples/gl_vk_meshlet_cadscene
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
pkurth/D3D12Renderer
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
VZout/RTX-Mesh-Shaders
Different mesh shading techniques using the NVIDIA RTX (Turing) technology.
AmelieHeinrich/aurora
3D render engine written in C with Vulkan
maacarvalho/exploring-mesh-shaders
Source code for the Master's Thesis "Exploring Mesh Shaders".