mitsuba
There are 28 repositories under mitsuba topic.
jan-van-bergen/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
mitsuba-renderer/mitsuba-blender
Mitsuba integration add-on for Blender
chrdiller/mitsuba-visualize
Visualizes meshes, pointclouds and video flythroughs in publication quality
gradientpm/gradient-mts
A collection of gradient-domain light transport algorithms implemented with Mitsuba
gradientpm/gvpm
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
iRath96/ears
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
iRath96/variance-aware-path-guiding
Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)
diegoroyo/mitransient
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
EliaFantini/FastNRTF
Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields
iRath96/focal-guiding
Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)
krafton-ai/neural-radiosity-tutorial-mitsuba3
Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3
gradientpm/gpm
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
elerac/btf-rendering
Custom plugin in Python for BTF (Bidirectional Texture Function) rendering with Mitsuba 2
colour-science/colour-mitsuba
Various resources for Mitsuba 3
mcrescas/BlenderExporterM1
Blender exporter with interoperability with Mitsuba 0.6. It supports cool things like materials, motion blur and media.
hasancaslan/BeautifulPointCloud
Transform your point cloud data into beautifully rendered 3D images.
yongsen/mitsuba
Homework of CSCI780: implementing BRDF models using mitsuba
AyoubKhammassi/diff-rend-opt
Differentiable Rendering Optimization using image masks.
PearCoding/TinyParser-Mitsuba
A tiny C++11 parser for scene files similar to the ones defined by the Mitsuba renderer.
VElysianP/Neural_Complex_Luminaire
The mitsuba renderer code for paper: Neural Complex Luminaire: Representation and Rendering
ArthurFirmino/ice-crystal-halos
Plugin for the physically based renderer Mitsuba
beltegeuse/mitsuba_rs
Rust parser for Mitsuba scene
jgurakuqi/mitsuba-snapshot-tool
The goal of this project is to develop a powerful and user-friendly tool that allows users to produce a dataset of synthetic images for the purpose of testing Shape from Polarization methods, and even further shape reconstruction techniques.
ckreisl/emca
Explorer of Monte-Carlo based Algorithms can be used to explorer, analyze or debug path tracing algorithms based on Monte Carlo Integration.
Devsh-Graphics-Programming/Nabla-Example-And-Tests-Media
Media files for Nabla's Tests and Examples
sshumihin/Softimage_Plugins
Lot of small plugins for Softimage
starling-cloud/docker-mitsuba
Docker | Mitsuba
CharlesChiuGit/mitsuba2-wrapper
A wrapper repo to control mitsuba2 to render point cloouds and meshes in a more programmingly way.