mlagents

There are 82 repositories under mlagents topic.

  • kakaoenterprise/JORLDY

    Repository for Open Source Reinforcement Learning Framework JORLDY

    Language:Python36464748
  • roboserg/RoboLeague

    A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.

    Language:C#30018221
  • alxndrTL/Landing-Starships

    Make autonomous landing rockets using Deep Reinforcement Learning (Unity ML-Agents)

    Language:C#1081113
  • jk96491/PredatorPrey

    Unity로 멀티 에이전트 강화학습(MARL) 수행하기 위한 프레임 워크 제공

    Language:C#23300
  • alperenkbd/AircraftFighterSimulationUsingMachineLearning

    Nowadays Using machine learning methods at simulations systems has been gaining importance with spreading and growing machine learning methods. The main purpose of using simulations get a big gain because of can cause of lots of material and spiritual damages. Simulations can use in the military sector as can use in too diverse areas. developing projects in the defense industry mostly develop as closed source code. So can see open source development in the defense industry is necessary. we build a project that responds to these problems. the project uses web API for getting weather in real-time and uses system time for get three times of the day. uses twelve different simulation environments from three times four. uses Reinforcement learning for training enemy planes. The main motivation for using RL in the project is a success. Used Unity3D game engine, C#(generally) language and Unity Toolkits(MLagents, postprocessing). The aim of authorized persons using aircraft is to destroy the enemy aircraft. The Simulation is supported in English and Turkish. Also developed as supporting other languages structure. The using main aircraft person can control with Arduino-based joystick and keyboard horizontal, vertical buttons.

    Language:C#22104
  • AmineZouitine/RL_Shooter

    🤖 Creation of an RL environment with Unity, where an agent must learn to survive by moving 🦿 and shooting🔫, using ML-Agents !

    Language:C#19203
  • grantgasser/autonomous-vehicles-mlagents-unity

    Training a car to drive within the lanes in a Unity driving environment

    Language:C#19315
  • cxdcxd/RRS

    Realistic Robotic Simulator for Pouring Liquids

    Language:HTML176691
  • apanay20/Crowds-and-ML-Agents

    Training of agents using Reinforcement and Imitation Learning to simulate human crowds behavior, using Unity and ML-Agents Toolkit

    Language:ShaderLab10500
  • simoninithomas/ml-agents-snowball-fight

    A multi-agent environment using Unity ML-Agents Toolkit

  • AmineZouitine/RL_Puzzle

    🧩 Create your own puzzle, use my agents to solve it 🤖 try them out! 🧩

    Language:C#9200
  • simoninithomas/MLAgents-Tanks

    A multi-agent environment using Unity ML-Agents Toolkit where two agents compete in a 1vs1 tank fight game

  • Sebastian-Schuchmann/tf-jam

    Tensor Jam with ML-Agents for Unity3D!

    Language:ShaderLab7201
  • maxogod/AI-Donkey-Kong

    Use of reinforcement learning with PPO to train an Agent that can beat the first level of Donkey Kong

    Language:C#5100
  • Zeekersky/Target_Strike_Game

    Target Strike game is an unity based compititive game. This game is created for CS662 - Mobile VR & AI course offered at IIT Mandi. Here the source files are given.

    Language:C#5100
  • Total-Wipeout-AI

    AlexandreSajus/Total-Wipeout-AI

    Training an AI for Total Wipeout using Unity MLAgents

    Language:C#4001
  • Amizorach/TanksPowerUp

    MLAgents Unity project for Training and tweaking simple Tank agents

    Language:C#4100
  • mimisukeMaster/TableTennisAI

    A project created with ML-Agents for AIs that play table tennis.

    Language:C#4202
  • rcoutin/pacmanAI

    Pacman AI implementation, credit to Volkan IlBeyli for the PacMan clone base->

    Language:C#4101
  • Sookeyy-12/NeuralNitro-AI

    Autonomous Racing Car Learning Environment using Unity and ML-Agents.

    Language:C#4101
  • ai-car

    rNuv/ai-car

    A Self Driving Car, written in the Unity game engine, that uses deep reinforcement learning, ray casting and imitation learning to drive around a track on its own.

    Language:C#3100
  • Roller-Ball-ML-Agents

    slimgabsi/Roller-Ball-ML-Agents

    Simple ball seeking target

    Language:C#3201
  • MachineLearning-Birds

    Deme94/MachineLearning-Birds

    Most important scripts from my final degree project using MLAgents (Deep Reinforcement Learning) and Unity. It also includes a traditional AI algorithm to be compared with the ML one. Both AIs (ML and heuristic) had very similar results in a bird race, both AI methods are valid for this type of game.

    Language:C#2200
  • DumortierJens/Parking-AI

    Research Project Parking AI

    Language:C#2100
  • Jumalita/Unity_MLAgents-ShootAndDodge

    This is a ML Unity project that works with ML agents RL to train a flying-trigger enemy NPC.

    Language:C#2100
  • jw1401/UnitySDK-MLAgents-Environments

    ML-Agents Training Environments for Reinforcement Learning

    Language:C#2100
  • regismeyssonnier/CarGame

    Car game made with unity

    Language:C#210
  • ReinforcementLearning_PhysicsCar

    SasukeVapes/ReinforcementLearning_PhysicsCar

    Reinforcement learning approach to physics based car which learns to avoid obstacles. Project was made in Unity, using MLAgents, reinfercement learning and C# scripts. The car recieves positive reward for driving into the goal and negative reward for driving into the walls, obstacles or for circling around.

    Language:C#2100
  • Caileannn/ml-agents-simone

    A repository for experimenting with the ML-Agents package for Unity 🤖🧠

    Language:C#1100
  • Football

    cemtas81/Football

    football against ai

    Language:C#1100
  • dariantham/BOB

    Academic project for COGS 300. Utilizing ML-Agents, an AI tool for the Unity game engine, my team and I programmed a robot to fight in the class competition. Fifth place.

    Language:C#1100
  • Davo0416/MouseAI

    A Unity webGL game featuring an AI mouse, following cheese placed by the player to solve puzzles

    Language:HTML110
  • FrodoWood/fyp

    Deep Reinforcement Learning - NPC Behaviour - Unity ML-Agents

    Language:ShaderLab1100