object-pooling
There are 40 repositories under object-pooling topic.
IntoTheDev/Object-Pooling-for-Unity
Object Pooling for Unity
AnnulusGames/uPools
A lightweight and flexible object pooling system for Unity
JanSeliv/PoolManager
Open-source plugin that helps reuse objects in UE5.4
bennystarfighter/UnrealEngine-ObjectPool
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
dslabkowski/ObjectPool
Object Pool component for Unreal Engine
erkerkiii/gum
Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
KovtunV/NoStringEvaluating
Fast low memory consuming mathematical evaluation without endless string parsing! Parses string formula once and uses its object sequence in each evaluation. Moreover, provides user defined functions and variables.
Zitga-Tech/ZBase.Foundation.Pooling
Object pooling for Unity
nvjob/simple-pool
#NVJOB Simple Pool. Pool for optimizing object loading. Unity Asset.
NovemberDev/novemberdev_object_pooling_godot
ObjectPooling Plugin for Godot
herohiralal/Ro-Pool-Tool
Modular Object-Pooling Solution for Unity
gilzoide/unity-prefab-pool
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
Zitga-Tech/ZBase.Collections.Pooled
Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.
superbderrick/SummerFPS
Simple FPS Game to learn Photon 2 Service and basic fps concepts
llamacademy/2021-object-pool
Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
mounirelbakkali1/java-memory-management-best-practice
Java Memory Management Workshop to gain a deep understanding of memory management in Java and master best practices for efficient memory handling.
supremepanda/ObjectPoolManager
Easy to use Object Pool Manager
MathewHDYT/Unity-Pool-Manager
Used to easily create and manage instances of prefabs as pools of a given size, that saves having to utilize destroy and instantiate when wanting to use an instance of that prefab.
JoanStinson/SpaceInvaders
A Space Invaders remake using SDL and C++ done in one week.
wolf-org/object-pooling-unity
Object Pooling for Unity - Easy to use
kaiyumcg/KPoolManager
Object pooling for unity games
ourcade/phaser3-object-pooling
Example of object pooling in Phaser 3
TatumKirchner/Pooling-Manager
Pooling Manager for Unity
tope-olajide/object-pooling-with-threejs
Object Pooling with three.js
devolfer/devolfer-sound
A lean sound manager that handles sound playback and volume mixing in Unity.
lknstanley/GameDevPlayground
A simple playground for myself to demonstrate some game development technologies and tests.
Neirea/simple-object-pool
Lightweight factory-based object pool
PixelRubro/ObjectPoolerForUnity
An object pooling system for Unity.
SteveTaylorDev/multiplayer-scaling-system-shooter
An arcade shooter made in Unity, building in functionality that scales gameplay elements like health and EXP with multiple factors. Object pooling was implemented to aid performance.
fabio-pecora/no-man-s-land
This is a 3D game, our character is a Robot who has to find 4 keys following the 3D sound of them inside of a maze. This first level movement is based on a 3rd person point of view where the character can run and shoot. After the player finds the keys he will be able to generate a teleporter to move to the next level. While the player looks for the keys there are enemies looking for him through the maze looking for the shortest path through the maze (NavMesh). The secon level is a parkour level with a timer and a first person view. There are a lot of scenes such as a victory scene, a loosing scene, an option menu and a main menu. The game is full of sounds to make the game better and more interesting. In order to maximize the efficiency of this game I used three game design pattern (object-pooling for the shooting, singleton for the audio manager and observer patter for the enemies). We also added powerups (damage, health and speed).
Silent0Wings/Unity-SimpleObjectPooler
An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
b2avar/ObjectPooling
ObjectPooling
BimBamBum-Games/UnitysObjectPoolSystemBetterUse
Unity's Object Pool and Stacking Beforehand, Counting Total, Active, Inactive Prefab Samples
nuno1212s/MemPool
A Rust library made for fast, parallel friendly memory pool with ability to go from modifiable RAM to shareable (unmodifiable) RAM with Atomic Reference Counters and then back to modifiable RAM which will then be stored at the pool to be re utilized.
Umairlari786/Object-pooling
Implementation of Object-pooling concept in unity 2d game development using c-sharp language