peter-shirley
There are 12 repositories under peter-shirley topic.
Jorgemagic/RaytracingInOneWeekend
Implementation of the Peter Shirley's book in .NETCore CSharp
Rabbid76/PyGameRayTracing
PyGame ray trace based on Peter Shirley's book Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
Jorgemagic/RaytracingTheNextWeek
Implementation of the Peter Shirley's book in .NETCore CSharp
Rabbid76/ray-tracing-with-rust
Rust Ray Tracing, based on Peter Shirley's books
Jorgemagic/RaytracingTheRestOfYourLife
Implementation of the Peter Shirley's book in .NETCore CSharp
disini/RayTracingInOneWeekendChaptByChapt
RayTracingInOneWeekend, coding it Chapter By Chapter
jonasgeiler/3d-raytracer-lua
🧪 A simple 3D raytracer written in Lua over a couple of weekends.
Rabbid76/ray-tracing-cpp
Ray tracing with C ++
DanielDFY/PeterShirleyRayTracing
My C++ source code for Ray Tracing book series by Peter Shirley
fideldalmasso/rtiow
Implementacion propia de los dos primeros libros sobre raytracing de Peter Shirley. Los libros se encuentran en: https://github.com/RayTracing/raytracing.github.io
prekel/DummyPathtracer
Simple dummy path tracer based on Peter Shirley's Ray Tracing in One Weekend book
mosamaasif/RT_in_a_Weekend_Ipml
A Simple Path Tracer based on "Ray Tracing in a Weekend" by Peter Shirley