physarum
There are 22 repositories under physarum topic.
DenizBicer/Physarum
Implementation of Physarum- Slime mold behaviour on Unity3D.
Sopiro/Slime-Simulation
Slime mold simulation in Unity
avivace/Physarum
Physarum polycephalum slime mould computing simulation, implemented on a custom VueJS + Unity3D stack
kittrick/Unity-Physarum-Computeshader
A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.
LouieHext/PhysarumComputeShader
A simple Compute Shader for Physarum Slime Mould.
AfolabiOlaoluwa/physarum_optimization_algorithm
The Physarum optimization algorithm (POA) is a nature-inspired optimization algorithm based on the behavior of the slime mold Physarum polycephalum.
brandosha/physarum
A WebGL implementation of the physarum transport simulation
bu3nAmigue/physarum-audio-reactive
Audio reactive slime mold simulation in JS and WebGL
PetrFlajsingr/PhysarumSim
Physarum simulation and visualisation
physarumAdv/minds_crawl
Physarum polycephalum growth simulator on polyhedron surfaces written in CUDA C++
hillmich/graph-approximation
tool set to analyse growth in slime molds
n-1x/websarum
Physarum simulation using WebGL2. Handles 1m+ particles. No dependencies.
sababot/physarum
Simulation of the Physarum Polycephalum Organism
AlfAleshkov/Physarum-simulation
Physarum polycephalum simulation. Delphi XE8, firemonkey
Failxxx/blender-physarum-editor
Official mirror of Blender. The physarum editor allows you to play with the physarum simulation inside Blender.
gkirgizov/die
DIE — is an Artificial Life project aimed at reproducing emergence of distributed intelligence under environmental pressures using learning cellular automata models.
gleboneloner/DE12
slime mold simulator
riccardo-franchi/Particle-Simulations
OpenGL GPU-accelerated particle system simulation
pietromoro/physarum
Project inspired by Saje Jenson's article on the topic, based on the paper by Jeff Jones. Simulation of a Physarum network
sanam2405/rp
with ❤️ for love
aidanroley/physarum-maze-simulation
Simulator for slime mould, developed using C# and leveraging .compute shaders for graphical computations
Serialcomms/Raspberry-Pico-Waveshare-ST7789-Physarum
Physarum demo for Waveshare 240 x 240 LCD with Joypad + Buttons on Raspberry Pico