pluk-graphics
There are 50 repositories under pluk-graphics topic.
corto
Mesh compression library, designed for rendering and speed.
nexus
Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh
CFDPython
CFD Python, a.k.a. the 12 steps to Navier-Stokes.
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
SoftwareRenderer
Software rendering engine with PBR. Built from scratch on C++.
VulkanSamples
Vulkan Samples
VulkanTutorial
Tutorial for the Vulkan graphics and compute API
Vulkan
Examples and demos for the new Vulkan API
deformation-transfer
An implementation of Deformation Transfer algorithm in ANSI C
freestroke
3D painting tool
FaceWorks
A middleware library and sample application for high-quality skin and eye rendering
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
fg
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
tinyrenderer
A brief computer graphics / rendering course
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch
abstract-gpu
The Abstract GPU is a cross platform low-level 3D graphics API.
Granite
My personal Vulkan renderer
bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bimg
Image library.
bx
Base library used across multiple projects
the-forge-glfw
Demo showing how to use the-forge with your own windowing, input and application loop
fluids_v3
GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein
qosmic
A flam3 fractal image editor
instant-meshes
Interactive field-aligned mesh generator
osl-shaders
a repository of osl shaders for Blender
ptexutils
open source Ptex utilities (e.g. texture transfer)
brdf
BRDF Explorer
partio
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio-discuss
ptex
Per-Face Texture Mapping for Production Rendering
vfxgal
Geometric algorithms library for the VFX industry
Oimo.js
Lightweight 3d physics engine for javascript
collada.js
Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.
GTR_Framework
OpenGL C++ Framework for the realtime rendering course
litegui.js
Javascript Library to create webapps with a desktop look-alike interface. All the widgets are created from Javascript instead of using HTML.