pointlight

There are 4 repositories under pointlight topic.

  • ravi688/VulkanRenderer

    Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows

    Language:C241262
  • alexandreLamarre/Golang-Ray-Tracing-Renderer

    A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangulation implementation

    Language:Go2100
  • niley1nov/pointLight

    point light shadow mapping implemented in openGL, C++

    Language:C2100
  • Everade/NormalMap32

    A Construct 3 effect. Control colored point lights that interact with a 2D normal map texture. The result is a simulated 3D lighting effect.

    Language:HLSL0100