position-based-dynamics
There are 24 repositories under position-based-dynamics topic.
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Scrawk/PBD-Fluid-in-Unity
A PBD fluid in unity running on the GPU
Ninjajie/Fusion
Unity Physics on GPU
yuki-koyama/elasty
A research-oriented elastic body simulator
Scrawk/Position-Based-Dynamics
Position based dynamics in Unity
vitalight/Velvet
A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).
nixon-voxell/GPUClothSimulationInUnity
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
andywiecko/PBD2D
Unity Position Based Dynamics in two dimensions
jinleili/simuverse
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Q-Minh/position-based-dynamics
eXtended Position based dynamics implementation with soft body virtual cutting
nitronoid/csb
A cloth and soft body simulation library, using position based dynamics.
Zydiii/Games103
🕹 Demos of Games 103 (Physics Simulation) Using Unity
entropylost/morningstar
Fast dynamic fracture using position-based rod-bonded discrete method
BFU-Graphics/PositionBasedDynamics
Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).
FZzzz/FluidSimulation
Postion-based Fluid Simulation
marcingajda/opencloth.ts
Cloth simulation algorithms (Position Based Dynamics and Mass-Spring System) implemented in TypeScript
TigrisDigital/physx-rs
🎳 Rust binding for NVIDIA PhysX 🦀
Orbots/GBD.jl
Geometric algebra Based Dynamics
jackr276/Position-Based-Dynamics
A demonstration of Position Based Dynamics through 4 unique graphics simulations
jim-ec/constraint_solver
Position Based Rigid Body Dynamics
TaroAndMulan/MechanicalLinkagePBD-react-
Simulate a mechanical linkage with Position Based Dynamics
Shararamosh/JiggleArmature
Jiggle Bone Animation Tool for Blender 2.8+.
Alexandre-gng/Physic-Engine-Charlotte
Charlotte is a 3D Physic Engine that lays on the PBD approach
jackr276/Worm-Game
An implementation of a game similar to slither.io in Python, using Position Based Dynamics(PBD)