procedural-content-generation

There are 46 repositories under procedural-content-generation topic.

  • jokenox/Goopt

    🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.

    Language:JavaScript51412737
  • rajammanabrolu/WorldGeneration

    Generating Interactive Fiction worlds from story plots

    Language:Python74607
  • bernhardrieder/PCGML-Game-Mechanics

    Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.

    Language:Jupyter Notebook558017
  • Tiendil/pynames

    characters' name generation library

    Language:Python3961010
  • deus369/zoxel

    An Open Source Voxel RPG

    Language:C36610
  • spood/PCGPathfinding

    An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

    Language:C++36204
  • umair-nasir14/Word2World

    Word2World is an LLM-based PCG system that creates playable 2D world from stories

    Language:Python36325
  • snappable-meshes-pcg

    VideojogosLusofona/snappable-meshes-pcg

    Procedural generation of 3D maps with snappable meshes

    Language:C#28313
  • BlackJar72/DoomlikeDungeons

    A procedural multi-room dungeon generator for Minecraft

    Language:Java2353512
  • BlackJar72/ClimaticBiomePlacement

    An landmass generator and biome provider for Minecraft

    Language:Java165505
  • PneuC/Keiki

    Language:Python13104
  • DylanRodgers98/GraphGrammarPCG

    Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.

    Language:C#9202
  • yahiaetman/ms-level-gen

    Start Small: Training Controllable Game Level Generators without Training Data by Learning at Multiple Sizes

    Language:Jupyter Notebook9202
  • manosmiras/Level-Generator

    An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.

    Language:C#7102
  • Tiendil/tutorial-dungeon-generation

    Simple dungeon generation in Python

    Language:Python7301
  • ekapobTh/Procedural-City-Generation

    This repository is my research work in the area of Procedural Content Generation (PCG), utilized for generating cities in the Unity Engine.

    Language:C#510
  • PLGL

    Highverve/PLGL

    PLGL is a code library designed for game developers, fiction authors, and worldbuilders to procedurally generate stylized sentences using the constraints of a fictional language.

    Language:C#5
  • pemesteves/game-adaptivity

    Code for a Master’s thesis on Game Adaptivity, entitled 'Exploring Player Adaptivity through Level Design: A Platformer Case Study.'

    Language:JavaScript5200
  • SUSTechGameAI/MFEDRL

    Language:Python5100
  • devkabir/procedural-php-hms-demo

    A simple, easy-to understand example of a management system made with PHP and the MVC design pattern in a procedural approach.

    Language:PHP4105
  • konsfik/FI-MAP-Elites

    Feasible-Infeasible MAP-Elites applied to room-based level generation

    Language:C#3100
  • ljdross/puzzle-generator

    Python scripts for Blender's scripting API to generate logic geometric puzzles utilizing the Phobos (https://github.com/dfki-ric/phobos) add-on for Blender.

    Language:Python3400
  • Niels-NTG/Mechanic-Miner-2023

    Mixed-initiative co-creative game design tool that creates game mechanics by exploring the source code of your Unity game project

    Language:C#3100
  • SUSTechGameAI/OPARL

    This is the repository of the paper "Online Game Level Generation from Music" in CoG 2022

    Language:Python3101
  • irzinfante/wfc4j

    Library to use the Wave Function Collapse strategy for procedural generation

    Language:Java2300
  • juancq/shape-deform

    A web-based application for creating perturbations of 3D models. Upload a 3D model, and interactively explore perturbations of the 3D model.

    Language:JavaScript2403
  • mattbuske/pcg-bunny

    This project showcases the application of search-based procedural content generation using evolutionary algorithms.

    Language:C++2140
  • Niels-NTG/GDMC2022

    "Field Lab Beta β", a submission by Niels-NTG for the 2022 Minecraft AI Settlement Generation Challenge

    Language:Python2300
  • Niels-NTG/GDMC2024

    "Vault of Immeasurable Knowledge", a submission by Niels-NTG for the 2024 Minecraft AI Settlement Generation Challenge

    Language:Python20
  • Tiendil/pcg-python

    Experimental procedural content generator in Python

    Language:Python2300
  • Mario-Level-Generator

    alex-gdv/Mario-Level-Generator

    AI Python Framework for Super Mario Bros.

    Language:Python1100
  • quick-ui-mqtt

    GiovannyJTT/quick-ui-mqtt

    Boilerplate for an html UI that helps to use mqtt publish / subscribe on background * Use the ui_setup.json file to quickly create dynamically buttons for publish / subscribe to mqtt topics

    Language:JavaScript1100
  • matthewstyler/ruby-perlin-2D-map-generator

    Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes

    Language:Ruby1100
  • maxzellner/Narrative

    Procedural Story Explorer

    Language:C#1100
  • Niels-NTG/GDMC2023

    "Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge

    Language:Python1200
  • ph504/AriyaPuppet

    Internship at Concealand Game Studios, procedural walking animation training and testing.

    Language:C#1100