proceduralgeneration
There are 15 repositories under proceduralgeneration topic.
michal-z/eneida
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
kesac/Syllabore
A fantasy name generator that does not use pre-made lists of names
covexp/cuda-noise
Library of common noise functions for CUDA kernels
Laeri/shapegrammar_pharo
A Shape Grammar Editor Written In Pharo
ajstensland/platypus
A simple Python library made to facilitate the easy generation of two-dimensional, procedurally-generated terrains and maps.
akidevcat/Procedural-Real-Scale-Planet-Generation-in-Real-Time
This GitHub page contains the compiled demo project for PRSPGRT paper
SpacialCircumstances/SpaceBackgrounds
Procedurally generated space backgrounds using sfml.net
kesac/Loremaker
A fantasy lore generator useful for building fictional worlds
brenomfviana/hanna
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
DavidFidge/WaveFunctionCollapse
A C# Wave Function Collapse library for MonoGame plus a tool with samples
martinpi/NAID
NAID: Infinite AI adventures await!
alearsenio/Procedural-House-Generation
Procedural House Generation using C++ and Unreal Engine
lorossi/CIRCLE-BARS
What do bars when they are lonely? They jump around in circles.
kesac/Archigen
Makes procedural generation libraries easier to integrate with each other
Stratis-Dermanoutsos/Jumping-Cube
A simple endless runner game.