real-time-ray-tracing
There are 2 repositories under real-time-ray-tracing topic.
cg-tuwien/Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
HummaWhite/ReSTIR
CUDA ReSTIR Implementation [2022]