retro-graphics
There are 15 repositories under retro-graphics topic.
dbohdan/hicolor
🎨 Convert images to 15/16-bit RGB color with dithering
AnalogFeelings/godot-psx
A small pack of shaders to replicate that old PS1 look in Godot 4.x.
jacmoe/retrogardens
16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM
EricFreeman/DungeonGame
Unity Retro FPS
asahala/Bitcrush
Converts images into C64, Amiga and PC retro lookalikes
ensanmartin/godot-2d-dithering
A small collection of ordered dithering (including blue noise) 2D shaders for Godot 4.
rkmorris/bcc-3d-graphics-demo
Simple 3D graphics demonstration using the Borland Graphics Interface (BGI) on MS-DOS
fzipp/vga
VGA 256-color default palette
VisualStudioEX3/div2-tlsa98-engine
A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
Liebranca/darkage
Retro graphics API
Liebranca/sin
Byte-sized graphics
SalilPT/CMPM170-Jam-1-Iteration-2-Game
To play this on itch.io, go here: https://salilpt.itch.io/infinibowl . To play this on GitHub Pages, click the link below.
SalilPT/CMPM170-Jam-1-Iteration-3-Game
To play this on itch.io, go here: https://salilpt.itch.io/right-wipe . To play this on GitHub Pages, click the link below.
sinipelto/atari2600
6502 assembly development for Atari 2600 game console.