roguelikedev
There are 96 repositories under roguelikedev topic.
abyss
Descend into the abyss | A retro action-roguelike game
Roguelike_Siv3D_Sample
🕷: Roguelike Sample
DijkstraMap
A library implementation of Dijkstra maps in C
roguelike-tutorial
The complete roguelike Tutorial from r/roguelikedev (2020 Go + BearLibTerminal, unfinished), (2024 Vanilla Javascript, finished), (2024 JS + Go + WASM, proof of concept)
roguelikedev-does-the-complete-roguelike-tutorial
r/roguelikedev does the complete roguelike tutorial
ZRLib
Library of common classes used in the development of my roguelike games
rogue
Yet Another Unnamed Diablo Inspired Roguelike
Traditional-Roguelike
A roguelike that emulates the old-school 1980's type roguelikes, using only the Python Standard Library
talesfromticronem
2d turn-based roguelike with a focus on magical combat, procedural generation, and tactics
roguelike
RoguelikeDev Does The Complete Roguelike Tutorial
sprites4curses
Small C library to deal with simple sprites in ncurses, with a raylib extension to reuse assets. Includes python scripts to convert png sprites to a char representation.
rouge
A collection of roguelike utility crates for bracket-lib and bevy
roguelike
Game made for r/roguelikedev summer code-along
Nexus-Spelunker
WIP Roguelike Procedurally Generated Cave Exploration Game written in Java using a custom ASCII Text Display Font.
Roguelike-AoC-2020
This repository contains the result of my 'Advent of Code' project in 2020. It is an extension to the Roguelike creation tutorial - https://www.youtube.com/playlist?list=PLkTXsX7igf8erbWGYT4iSAhpnJLJ0Nk5G
wedge_of_existence
an ascii game set in a modern world
SludgeWorks
Traditional ASCII roguelike developed in Python3
VController
A helper library for JInput which makes it easy to automatically poll for controller input, connection, and disconnection events and notify listeners when they occur.
sockui
A C library for displaying TUI menus over sockets
roguelike-engine
A partially complete traditional roguelike engine.
rlsmenu
RogueLike Simple Menu Library. This library generates and controls text based menus primarily for use in my roguelikes
MRPAS-FOV-Algorithm
A straightforward implementation of Mingos' Restrictive Precise Angle Shadowcasting (MRPAS), a common roguelike Field of View (FOV) algorithm, in C++. Lightweight, headers-only, drag-and-drop into your project. Based on MRPAS code written by Dominik Marczuk and posted on Umbrarum Regnum.
dungeon_crawler
A dungeon crawler with procedurally generated levels, monsters of increasing difficulty, and turn-based movement.
unity-roguelite
This is an attempt at a full rogue lite game using unity
Geist
A philosophy-inspired roguelike with Dijkstra-Maps and Unique Mechanics!
BlazorRogue
A small rogue-like built from the bottom-up in a little game engine built on C#/Blazor.
kharne
Roguelike Archaeology: an old attempt at a roguelike from the 2000s
BloodRL
Beginnings of a kitchen-sink Roguelike using libgdx
RoguelikeCPP
A roguelike game being written in C++. I'm following the /r/RoguelikeDev tutorial.
rltut2018
RoguelikeDev 2018 Tutorial
kelte
/r/roguelikedev Does a roguelike in 2018
lvt
Lavender Throne
aethergrim
A CLI roguelike game written in C++.