sega-mega-drive
There are 154 repositories under sega-mega-drive topic.
EmulatorJS/EmulatorJS
A web-based frontend for RetroArch
andwn/cave-story-md
A fan port of Cave Story for the Sega Mega Drive
ArtemioUrbina/240pTestSuite
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well.
andwn/marsdev
Cross platform Mega Drive / 32X toolchain
SukkoPera/MegaDrivePlusPlus
Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
jonthysell/SegaController
Arduino library to read Sega Genesis (Mega Drive) and Master System (Mark III) controllers.
Clownacy/clownmdemu
Sega Mega Drive/Sega Genesis emulator that emphasises portability.
esp-cpp/esp-box-emu
NES, Gameboy/Color, Sega Master System / GameGear, and Sega Genesis / MegaDrive Emulators running on ESP BOX and ESP BOX-3 with a custom gamepad
soniccd123/Genesis-FeRAM-Cart
A open Sega Genesis cartridge PCB
drojaazu/chrgfx
Converts to and from tile based graphics from retro video game hardware
vladikcomper/MegaPCM
An advanced DAC driver for the Sega Mega-Drive / Genesis games
transistorfet/moa
An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
tonyp7/GenDumper
An open-source Sega Genesis / Mega Drive cart dumper
SukkoPera/OpenC64MegaDrivePadAdapter
Safely connect your Sega Mega Drive/Genesis controllers to your Commodore 64 or Amiga
flamewing/mdcomp
Assorted compression formats for the Sega Mega Drive
lordmir/landstalker_editor
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
2xAA/genmdm-editor
A web-based interface for genMDM and Mega Drive MIDI Interface, MIDI controllers for the Sega Mega Drive/Genesis.
TheBlad768/Sonic-Clean-Engine-S.C.E.-
Cleaned up the Sonic 3 & Knuckles Disassembly (S.C.E.)
kentosama/m68k-elf-gcc
GCC toolchain for Motorola 68000
0x8BitDev/MAPeD-SPReD
NES/SMS/PCE/ZX/SMD development tools
flamewing/ultra-dma-queue
Super fast DMA queue for the Sega Genesis
bolon667/SGDK_PlatformerStudio
Easy to use engine to make platformers for Sega Genesis,
alicesim1/Penguin-World
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
Clownacy/clownlzss
Collection of compressors, built upon a small and simple graph-based LZSS framework.
vladikcomper/md-modules
Debugging modules and utilities for Sega Mega-Drive / Genesis ROMs
Clownacy/accurate-kosinski
Kosinski compressor that aims to produce identical output to Sega's original.
Clownacy/Sonic-2-Clone-Driver-v2
Enhanced SMPS 68k Type 1b sound driver, featuring a two-channel DAC driver.
jvisser/UltraDrive
Project to learn how to implement a game engine for the Sega Genesis/Mega Drive.
tebl/C64-JoyKEY
WASD-style joystick for vintage computers. With an added Arduino Pro Micro you can use it as a USB-keyboard, so if you wanted a DIY streamdeck or Macro-keyboard - then the C64 JoyKEY can do that as well.
tehKaiN/smdCart
ROM Cartridge for Sega MegaDrive (Genesis)
Clownacy/ClownMapEd
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
TheFakeMontyOnTheRun/space-trashman-blues
A 3D turn based adventure for 8, 16 and 32-bit retro and modern platforms; you're a space trashman with a simple mission (Remake of a remake of a remake of a remake)
flamewing/flamedriver
Upgraded S3&K sound driver
Selbi182/ERaZor
The full source code for Sonic ERaZor, an award-winning ROM hack of the first ever Sonic the Hedgehog™ game from 1991 on the Sega Mega Drive / Sega Genesis
tebl/C64-Mega-Switcher
Adapter for using Sega Mega Drive/Genesis controllers on a C64, with builtin port switcher so no more cable switching!
tebl/C64-Joystick-Adapter
A simple device that allows the connection of two Commodore 64 joysticks to a modern computer over USB (using an Arduino Pro Micro). The overall goal is to be able to use vintage joysticks with emulators.