simulator-controls

There are 13 repositories under simulator-controls topic.

  • wigl/iSimulator

    iSimulator is a GUI utility to control the Simulator, and manage the app installed on the simulator.

    Language:Swift1.1k12653
  • jxx123/simglucose

    A Type-1 Diabetes simulator implemented in Python for Reinforcement Learning purpose

    Language:Python2321742109
  • thorium

    Thorium-Sim/thorium

    Platform for starship simulator controls

    Language:JavaScript154142.1k68
  • MSFSTouchPortalPlugin

    mpaperno/MSFSTouchPortalPlugin

    A plugin which provides a two-way interface between Touch Portal clients and Flight Simulators which use SimConnect, such as MSFS 2020 and FS-X.

    Language:C#6512382
  • dmadison/Sim-Racing-Shields

    Add-on circuit boards ("shields") for connecting Arduino development boards to sim racing equipment.

    Language:C25212
  • lasermtv07/faketyper

    A CLI software that simulates keyboard typing, with customizable typing speed, amount of errors in the text etc. Fit for ASCII art. For educational purposes only!

    Language:Python5152
  • AshishKumar4/AirSimRCplusplus

    A System to allow integration of unsupported Radio Controllers with Microsoft AirSim Simulator for Unreal Engine 4 without any coding required, as well as provide general APIs for handling Real Drones.

    Language:C++3200
  • Adasha/ed-t16000m

    Bindings for Thrustmaster F.16000M HOTAS and mouse in Elite: Dangerous

  • djmsuman/sim8085

    A console based Intel 8085 Simulator

    Language:C++1100
  • PESchoenberg/SQLC

    MFD designed to interact with the onboard expert system that runs the DGIIIAI Delta Glider for Orbiter Space Flight Simulator.

    Language:C++1200
  • studian/SDC_HW03_Behavioral-Cloning

    Self-Driving Nano Degree Program : Behaviorial Cloning Project

    Language:HTML120
  • isaacOstler/Interstellar-Server

    Multiplatform, agile, stable, and flexible simulation framework.

    Language:JavaScript01510
  • PhenomSG/Game_Automata

    Game Automata is a project aimed at automating gameplay in Team Fortress 2 while evaluating CPU performance. This tool, primarily designed for testing and educational purposes, simulates keyboard and mouse inputs to control the game, observing how the system handles the load.

    Language:C#10