starcraft2-ai
There are 36 repositories under starcraft2-ai topic.
IntelLabs/coach
Reinforcement Learning Coach by Intel AI Lab enables easy experimentation with state of the art Reinforcement Learning algorithms
liuruoze/mini-AlphaStar
(JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play StarCraft II. JAIR = Journal of Artificial Intelligence Research.
heronsystems/adeptRL
Reinforcement learning framework to accelerate research
tjuHaoXiaotian/pymarl3
We extend pymarl2 to pymarl3, equipping the MARL algorithms with permutation invariance and permutation equivariance properties. The enhanced algorithm achieves 100% win rates on SMAC-V1 and superior performance on SMAC-V2.
DrInfy/sharpy-sc2
Python framework for rapid development of Starcraft 2 AI bots
chscheller/sc2_imitation_learning
StarCraft 2 Imitation Learning
roop-pal/Meta-Learning-for-StarCraft-II-Minigames
We reproduced DeepMind's results and implement a meta-learning (MLSH) agent which can generalize across minigames.
liuruoze/HierNet-SC2
(AAAI'2019) The codes, models, logs, and data for an extended paper of the original paper "On Reinforcement Learning for Full-length Game of StarCraft". AAAI = AAAI Conference on Artificial Intelligence.
tonybeltramelli/Supervised-End-to-end-Weight-sharing-for-StarCraft-II
StarCraft 2 AI Workshop
CPUFronz/SC2_HarvesterAgent
A StarCraft 2 agent for harvesting resources
hex-plex/GNN-MARL
Communication using GNN in MARL
chucnorrisful/dqn
Applying the DQN-Agent from keras-rl to Starcraft 2 Learning Environment and modding it to to use the Rainbow-DQN algorithms.
grantmd/go-s2client
Golang client for the Starcraft II protocol
liuruoze/Raw-vs-Human-in-AlphaStar
(TG'2023) Official code for the paper "Revisiting of AlphaStar" (previously called "Rethinking of AlphaStar"). It compares the raw interface with the human interface in the architecture of AlphsStar. TG = Transactions on Games
liuruoze/Thought-SC2
(TG'2021) Code for paper "Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning". TG = Transactions on Games.
lzhbrian/pysc2-minigame-ai
Rule based AI for StarCraft 2 Minigames
VAD3R-95/Misc-Scripts...
Simple {scripts for ctf`s and challenges/python irc bot/automating stuff etc.}
dunkelhaus/analyticsBot-sc2
A creative (generative) bot, implemented using Generative Adversarial Networks, for the RL environment released by DeepMind for the adversarial strategy game, StarCraft II.
davidkuhta/dasc2
StarCraft II Data Analytics
Draichi/ai-starcraft
Winner Starcraft II bot with convolutional neural networks
GhaziBenDahmane/sc2-trash-bot
The best starcraft 2 bot in the entire galaxy.
AYUSH-ISHAN/Type-Based_Heirarchial_MARL_SC2
StarCraft 2 via Type Based Heirarchial Multi Agent Reinforcement Leanring
ecly/terran_easy_bot
Very basic SC2-AI bot playing Terran and using Q-learning
ratosh/mutuca
Starcraft 2 basic AI
tricktux/Arrancar0
Starcraft II Artificial Intelligence Bot
bindstone/starcraft-sky
Starcraft II Bot
cpp-sc2/scrubber
Scrub type ids from a game client
Daniele1209/Starcraft-2-Reinforcement-Learning
Reinforcement learning on Starcraft 2 using custom StableBaselines3 env
Vilsepi/sc2-botto
A StarCraft II bot
alvarofpp/ufrn-dim0126-ia-starcraft-ii
IA para Starcraft II focada em táticas de combate
damienstanton/sc2
Attempting an idiomatic Starcraft 2 API in Rust. Very experimental WIP
dastronmighty/Gamma-Star
Repository for Gamma Star Project (FYP 2020 - 2021)
Kal-Elx/s2client-api
Extension of s2client-api to allow for easier extraction of data from replays in StarCraft II
lockwo/Cybernetics-Core
An Rensselaer Center for Open Source (RCOS) created project exploring AI and video games; created to make a StarCraft 2 AI
Vilsepi/sc2-landlubber
A StarCraft II bot
Vilsepi/sc2-spectator
Spectator client for watching headless StarCraft 2 bot matches