sutherland-hodgman-algorithm

There are 13 repositories under sutherland-hodgman-algorithm topic.

  • mhdadk/sutherland-hodgman

    A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.

    Language:Python44114
  • mateusz83/msRay

    This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.

    Language:C23225
  • GokuGhoul/Open-GL

    Computer Graphics - Lab assignments

    Language:C++191020
  • Sarah-Hesham-2022/ComputerGraphics-Algorithms-With-CPP

    Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.

    Language:C++15103
  • KarthikRIyer/Computer-Graphics-PrinciplesAndPractice

    A C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY

    Language:C++4000
  • SamDaQueen/Computer-Graphics

    Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection

    Language:C++4001
  • psyclone20/Sutherland-Hodgman-Polygon-Clipping

    An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C

    Language:C3200
  • edwino-stein/ufrr-15.2-cg-recorte

    Trabalho sobre Recorte desenvolvido durante a disciplina de Computação Gráfica 2015.2 do curso de Ciência da Computação da Universidade Federal de Roraima

    Language:JavaScript120
  • gzachos/cgis-course-uoi

    A repository for the OpenGL project of the Computer Graphics and Interaction Systems course @cse.uoi.gr

    Language:C++1200
  • LoronsoDev/3D-CPU-Rendering

    A 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is deeply commented so it can be easily used as a resource for learning.

    Language:C++1100
  • xuechunlu7/good-fences

    cs221

    Language:C++0000
  • aayush301/Computer-Graphics-Lab

    This repository contains some of the experiments that are covered in Computer Graphics Lab.

    Language:Python10
  • uttom-akash/image-processing

    Image Processing algorithm

    Language:C++101