tessellation

There are 87 repositories under tessellation topic.

  • mapbox/earcut

    The fastest and smallest JavaScript polygon triangulation library for your WebGL apps

    Language:JavaScript2.2k168112208
  • mapbox/earcut.hpp

    Fast, header-only polygon triangulation

    Language:C86512970133
  • pboyer/verb

    Open-source, cross-platform NURBS

    Language:JavaScript7434550106
  • speps/LibTessDotNet

    C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab

    Language:C#316193260
  • neper

    neperfepx/neper

    Polycrystal generation and meshing

    Language:POV-Ray SDL2141720853
  • ttf2mesh

    fetisov/ttf2mesh

    Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without rasterization.

    Language:C++19141642
  • micro-gl/micro-tess

    Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard library required.

    Language:C++91513
  • bearworks/URPOceanTessellation

    This project use full FFT methods to make Ocean waves rendering with Tessellation shader

    Language:C#75419
  • JuliaGeometry/DelaunayTriangulation.jl

    DelaunayTriangulation.jl: A Julia package for Delaunay triangulations and Voronoi tessellations in the plane

    Language:Julia704836
  • blaind/bevy_text_mesh

    A bevy 3D text mesh generator for displaying text

    Language:Rust6561516
  • barograf/VoxelTerrain

    This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.

    Language:C#40108
  • alexbourgeois/OBNI

    Objet Bruité Non Identifié - Unity displacement shader

    Language:ShaderLab30802
  • DanielVandH/NaturalNeighbours.jl

    Natural neighbour interpolation methods for scattered data interpolation and derivative generation of planar point sets.

    Language:Julia282171
  • MadEqua/opengl-terrain-demo

    Modern OpenGL terrain rendering for learning purposes.

    Language:C++282010
  • zkry/tessellation

    a library to assist in the design of geometric designs

    Language:Racket25461
  • StarsX/VoxelizerX12

    DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

    Language:C24212
  • pixelsnafu/ImageTriangulation

    A short python script to tessellate any image into a bunch of colored triangles using weighted blue noise sampling.

    Language:Python22203
  • StarsX/ParticleEmitter

    An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation" (https://onlinelibrary.wiley.com/doi/abs/10.1002/cav.1545). Particle emissions from the surface of mesh. The emitters are approximatively uniformly distributed by taking the advantage of quad tessellations. The fluid is simulated by SPH using my prefix-sum bin sorting.

    Language:C22206
  • stwe/SgOgl

    A GameEngine library for OpenGL developed for educational purposes.

    Language:C++21110
  • manubb/graph-draw

    Fast and accurate tessellation of planar graphs with convex polygons

    Language:JavaScript18109
  • nicoell/Grass-Simulation

    Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.

    Language:C#18414
  • nevrome/bleiglas

    R Package - Spatiotemporal Data Interpolation and Visualisation based on 3D Tessellation

    Language:R145131
  • 0la0/triangle-fields

    Sketch plugin for generating triangle fields

    Language:JavaScript13121
  • DBraun/tactile-python

    Library for representing, manipulating, and drawing isohedral tilings

    Language:Python1120
  • upscalebaby/procedural-planet

    A hobby project I started while studying Advanced Computer Graphics

    Language:C#10315
  • voxel-triangulation.js

    FlorianFe/voxel-triangulation.js

    🎲📐 converts voxels into a set of triangles

    Language:JavaScript9214
  • LLNL/polytope

    A library for generating Voronoi and Voronoi-like tessellations for computational domains with nontrivial boundaries.

    Language:C++83121
  • mcallisto/tessella

    Tilings (tessellations) by regular polygons

    Language:Scala8411
  • tessellation-webgl

    piellardj/tessellation-webgl

    This project aims at creating colorful art by using iterative tessellation. Each scene is completely random and supports infinite zooming.

    Language:TypeScript8301
  • deeplook/spheromones

    This is a collection of little experiments with things you can do with/on spheres in 3D.

    Language:Jupyter Notebook7522
  • onlyuser/dexvt-test

    dexvt-test is a c++/glsl/glm-based 3d engine

    Language:C++6200
  • scala-tessella/tessella

    Tilings by regular polygons

    Language:Scala6211
  • c-ohle/CSG-Project

    csg3mf application

    Language:C#5101
  • chaosink/subface

    A collection of triangle mesh subdivision/tessellation/decimation implementations.

    Language:C++5400
  • kglotfelty/AdaptiveBin

    Various adaptive binning routines for use in CIAO

    Language:Jupyter Notebook5220
  • measuredweighed/SwiftEarcut

    🤖 A Swift port of Mapbox's earcut.js library

    Language:Swift5202