text-rendering
There are 53 repositories under text-rendering topic.
jonobr1/two.js
A renderer agnostic two-dimensional drawing api for the web.
harfbuzz/harfbuzz
HarfBuzz text shaping engine
Tehreer/Tehreer-Android
Standalone text engine for Android aimed to be free from platform limitations
c-cube/printbox
print nested boxes, lists, arrays, tables in several formats
SnapperTT/sdl-stb-font
Renders text using STB_Truetype in pure SDL
Tehreer/Tehreer-Cocoa
Standalone text engine for iOS aimed to be free from platform limitations
chfoo/cobbletext
Complex text layout and rendering engine library
hozuki/MonoGame.Extended2
A collection of extensions for MonoGame
stonewell/freetype-direct-gl
OpenGL text rendering library: GPU empowered text rendering using freetype outline
maltaisn/msdf-gdx
Provides lightweight utilities to draw MSDF text on LibGDX
villuna/kaku
A text rendering crate for rust+wgpu, using signed distance fields
ravi688/VulkanRenderer
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
kivutar/go-msdf-example
An example implementation of rendering text with the multi channel signed distance field technique
rbrich/xcikit
Collection of C++ libraries for drawing 2D graphics, rendering text, and more.
Samson-Mano/opengl_textrendering
The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
foxglove/three-text
Render text in Three.js using Signed Distance Fields
golightlyb/bakefont3
a python3 module for rasterising font glyphs into a texture atlas and kerning data and a C loader
mattvchandler/textogl
Text rendering library for OpenGL / OpenGL ES
oormicreations/VSEIndic
Renders text in Indic or any other complex languages accurately in Blender's video sequence editor.
Ed94/VEFontCache-Odin
A port of Vertex Engine GPU Font Cache for the Odin programming language
doanamo/Game-Engine-12-2013
đź”’ Archived. Side scrolling shoot-them-up style game prototype.
FloatTech/rendercard
Draw card image by Golang
cxw42/pfft
PDF From Formatted Text: very lightweight markdown-to-PDF converter
dolphin-run/sg-lite
a lite 2d-engine, basic graphic rendering with OpenGL, write with pure c++/c++11.
ezequias2d/peridot
A generic SpriteBatch implementation with Veldrid support.
miloush/dwbox
A tool for testing text shaping.
Blatko1/msdfont
Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.
christopher-besch/ray_tracer
Experimental Offline C++ Ray Tracer.
jiakuan/canvas-text
Multiline text on HTML5 Canvas for GWT/Javascript
kalegd/msdf-fonts
Repository of MSDF Files to render 2D text in 3D
owaiswiz/kawaiitext
:rose: A Ruby Gem that renders text in fancy font with some effects to an image
FS-17/draw_text
The draw_text package provides an enhanced draw_text function for drawing text on images in Flutter applications. It Based on Image pacakge, offering additional features and customization options for text.
Guevara-chan/LOGOS
「Text-2-ASCIIart renderer」
pushfoo/octo-termlib
A terminal-like text library for XO-CHIP in assembly
rana/google-fonts
Download and cache TTF fonts from Google with Rust.
andrewlowndes/vector-analytical-coverage
Rendering vector graphics by calculating the analytical coverage using Green's Theorem