unityeditortool

There are 37 repositories under unityeditortool topic.

  • sunsvip/GF_X

    Unity GameFramework + HybridCLR,支持Obfuz代码加固,支持WebGL(小游戏)热更。懒人必备! 简单高效,规范自动化的开发工作流。长期的工作流积累,直击开发痛点,大量自动化编辑器扩展,高效的自动化生产工作流。框架层省心省力,只需专注业务开发。

    Language:C#8601520205
  • TripoSR-for-Unity

    mapluisch/TripoSR-for-Unity

    Generate 3D meshes from 2D images and retexture them directly in Unity.

    Language:Python55127
  • Kokyung/UnityChatGPTScriptGenerator

    ChatGPT Script Generator provides question ask to ChatGPT and script save in asset folder.

    Language:C#43618
  • OsmYlmztrk/UnityCompressionTool

    "Unity Compression Tool", is a powerful tool designed to help Unity game developers easily change the size and settings of their assets. This tool aims to save time by bringing all texture, mesh, audio and animation files in the folder you select in your game to the desired settings with a single click.

    Language:C#21131
  • Garume/UniAquarium

    Create your aquarium in Unity Editor.

    Language:C#20102
  • batuhanh/ToonBlast_Casual_Clone

    Match2 game clone. It includes island detection system on Grid with DFS algorithm. I also developed the Custom Unity Level Editor tool.

    Language:C#12102
  • Theo-Mestre/Unity-Play-Bar-Extender

    This plugin to add feature to the Unity Play Bar

    Language:C#100
  • misakieku/AutoTextureAssign

    A auto texture assign tool that can assign texture to material automatically and speed up your workflow.

    Language:C#5101
  • OxygenButBeta/O2-InGame-Console-For-Unity

    o2 Console is an in-game, attribute-driven debug console for Unity that allows developers to define and execute commands easily. Built using the Reflection API, it dynamically discovers scene objects and registers command methods at runtime, making it incredibly flexible.

    Language:C#5100
  • PostCyberPunk/WhichKey.Unity

    a vim-like shortcut manager for unity

    Language:C#4100
  • rohanharikr/IToy

    Native Image Processor for Unity

    Language:C#4100
  • envialon/WfcProceduralGenerationTool

    A Tile-based generalized procedural generation tool for the Unity Editor based on the Wave Function Collapse algorithm.

    Language:C#2101
  • AnderSystems/Unity-Auto-Save-System

    The Auto Save System is a practical and easy-to-configure solution for automatically saving your scenes in Unity. With an intuitive interface directly in the editor, you can define where scenes are saved and restore the last saved scene automatically when needed.

    Language:C#1110
  • ashaydave/Audio-Classifier-For-Unity

    Neural network based audio event tagging using YAMnet to organize audio assets in Unity.

    Language:Python1100
  • barryyip0625/Unity-PlayerPrefs-Manager

    PlayerPrefs Manager is a Unity editor extension tool that allows you to easily view, edit, create, and delete PlayerPrefs data directly within the Unity Editor. This tool is particularly useful for developers who need to manage game settings, user preferences, and save data during development.

    Language:C#1
  • barryyip0625/UnusedAssetsDetector

    A Unity editor tool designed to detect unused assets in your project. This tool helps developers clean up their projects by reducing unnecessary resource usage

    Language:C#1
  • ebukaracer/DirTool

    Quickly set up project directories and create asmdef files with ease in the Unity editor!

    Language:C#1100
  • Josephy5/TechArtToolkit

    An unity editor tool specializing in dealing with matters like compressing animation & audio, or converting materials to a material shader via automation scripts

  • Kokyung/ProjectGameEvent

    게임이벤트 구조 사용성 개선 작업

    Language:C#1100
  • Kokyung/SceneLoaderWindow

    Scene Loader Window For Unity Engine

    Language:C#1100
  • Marmik-Emp37/Emp37.Editor-Theme

    Editor-Theme is a high-level editor tool that simplifies the customization of IMGUI elements, allowing you to transform the look and feel of the Unity Editor effortlessly. Design and apply custom themes to create a visually refreshing workspace and enhance your development experience.

    Language:C#1
  • OS-of-S/RenameRussionToEnglish-Unity-v.2020.3.14-

    Инструмент для массовой коррекции текстов в проектах на Unity.

    Language:C#1
  • TheHyper-Dev/UnityScaleAnimationTrackRemover

    It allows you to remove all the unnecessary Scale tracks/properties of the selected animation clips, saving CPU resources and storage. Multiple selection is supported.

    Language:C#1
  • CQVan/Roommates-Dialog-Editor

    The Dialog Tree Editor for Roomates

    Language:ShaderLab0110
  • Unity-Attributes-Essentials

    FabRuju/Unity-Attributes-Essentials

    Some extra attributes that you might need while showing your variables on the inspector

    Language:C#0100
  • HokageMinato/InterfaceDrawer

    Inspector Interface Injector Easily Inject interface instances from inspector with type validation and drag and drop functionality.

    Language:C#0100
  • misakieku/SPC

    shader properties converter for unity

    Language:C#0100
  • petrSevostianov/UnityInspectorButton

    It extends the Unity Inspector UI by allowing you to turn your methods into clickable buttons.

    Language:C#0101
  • rk042/com.rk.readme

    Save your time from creating readme files, know you can edit find and save your project information in your project assets. this tool provides you with a GUI version of your readme file.

    Language:C#0100
  • u1974750/RPG-Maker-Tools-For-Unity

    This repository contains a suite of tools designed to simplify game development in Unity, focusing on RPG creation. These tools empower users without coding experience to build games through intuitive editors and customizable assets. Key features include a procedural dungeon generator, a character creator, and item management tools, all designed to

    Language:C#00
  • barryyip0625/Unity-FBX-Mesh-Extractor

    FBX Mesh Extractor is a Unity editor extension tool that allows you to quickly extract all mesh assets from FBX files and save them as independent asset files. This tool is particularly useful for developers who need to access and manipulate model meshes individually.

    Language:C#
  • barryyip0625/Unity-Scene-Viewer

    A simple Unity Editor extension that helps you quickly browse, locate, and open scenes in your project. This tool is especially useful for projects with many scenes, making scene management more efficient.

    Language:C#
  • BcoffeeDev/editor-tools-unity-structure-creator

    Create clean, customizable folder structures to organize your Unity project workflow.

    Language:C#
  • FrayedFunction/com.mccdev260.gizmo-tool

    Unity editor tool for drawing gizmos with a component.

    Language:C#110
  • FrayedFunction/com.mccdev260.scgc

    Unity editor tool which enables gamepad control of the scene view camera, with camera-to-object snapping and game object selection.

    Language:C#
  • Invertex/UnityEditorObjectEvents

    Extension of Unity Object Events Stream to easily receive information about Object interactions in Editor

    Language:C#10