virtual-production
There are 20 repositories under virtual-production topic.
meshula/LabCamera
A physically based camera model for virtual production and computer graphics
lazpremarathna/awesome-virtual-production
A curated list of awesome virtual production resources using Unreal Engine.
NVIDIA/Rivermax
Extended and advanced applications to the Rivermax SDK (Networking SDK for Media and Data Streaming).
renamedquery/smartphoneremote_ue5
Adaptation of the Smartphone Remote app for Android phones, for Unreal Engine 5. This allows you to use your phone as a camera controller for rotation and location.
videofeedback/RamirosLab
Official Repo of "Ramiro's Lab" YouTube Channel with show notes and extra documentation.
corycorvus/VIVE-Tracker-Wiki
VIVE Tracker Information Wiki
lsuxrstudio/xrstudioguides
A collection of guides for operating the LSU XR Studio for Virtual Production.
ahetu04/KimuraPlayer-Unreal
High-performance playback of alembic content in Unreal Engine, using the KimuraPlayer libraries.
ZeroSpace-Studios/DisguiseProblems
A repo containing a running list of disguise issues by versions and workarounds.
ScottKirvan/ICVFX
Presentation: **Unreal and ICVFX (In-Camera VFX) with Scott Kirvan**
yaelmartin/screenPerspective
Accurate view through a screen using headtracking and anamorphic projection in Unity
VRGroupRWTH/rwth-vr-toolkit
The RWTH VR Toolkit contains a collection of extensions which are used in many of our applications. It serves as a tool to implement virtual reality applications which work on desktop, HMD and room-mounted devices.
petehowdy/vp-docs
This repo aims to support those unfamiliar with the start up process of the Virtual Production suite at the Academy of Interactive Entertainment in Melbourne. This is currently a work in progress and we are in the process of confirming the optimal process and potential errors that may interrupt the start up process.
ZeroSpace-Studios/DisguiseAPICodegen
Contains client stubs generated for the disguise rest API.
CodeSmith2000/virtual-camera-offset
The purpose of this code is to take data from a blender plugin called OpenVR streamer and to apply offset transforms after the data has already been captured. This allows a virtual production environment where you can film now and worry about the data later.
engineerjkk/SKT_AI_Fellowship_02_NeRF
AI 기반 고화질 3D 변환 기술 연구 (NeRF: Neural Radiance Fields)
ssav7912/rust-FreeD
Library of types for use with the free-d Protocol
FilipeLopesPires/VirtualCameraExploration
UE project containing experiments with virtual cameras using live-link.
spannercodes/FreeD4j
Java library for parsing and receiving Free-D camera data
ZeroSpace-Studios/PomfortProxy
A proxy that allows using livegrade studio with a disguise director.