wave-displacement

There are 1 repositories under wave-displacement topic.

  • Procedural-Water

    jklintan/Procedural-Water

    Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.

    Language:HLSL16400