implement a way to detect if canvas is bottom level
peterg17 opened this issue · 1 comments
peterg17 commented
keep an array of table names that need to be indexed. use a dependency graph of jumps to determine if a given canvas is the last one, if so, index all of the tables. For the 2d indexer, this will be a different each layer and canvas (layer*canvas # of tables). For the 3d indexer, this will be just the 1 big table
Then fix hack in 3d-rtrees that moved Indexing out of the createMV function in order to get indexing to work correctly