When possessing a new pawn crash from WaitInteractableTarget::PerformTrace()
decryptedchaos opened this issue · 1 comments
Is this actually an issue with the sphere trace or something else, I'm pulling my hair out over it right now because i want to implement a simple vehicle system. and anytime i possess the vehicle bang crash.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UE4Editor_GASShooter!UGSAT_WaitInteractableTarget::PerformTrace() [C:\Users\joshk\source\repos\GASShooter\Source\GASShooter\Private\Characters\Abilities\AbilityTasks\GSAT_WaitInteractableTarget.cpp:196]
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
Hello, these Issues are for problems with the GASShooter sample project as is and not for tech support with other projects.
For help with your projects, please try one of these: