UE5 - Reload anims only play on simulated proxies the first time
tranek opened this issue · 2 comments
tranek commented
Subsequent reloads don't play the anims on simulated proxies.
Changes to how anims are replicated broke this.
Aziryel commented
Any updates with this bug? Is there a Fix yet?
tranek commented
I don't foresee having time to work on fixing GASShooter for UE5 since so many things broke. Epic's Lyra project is a much better sample project for a shooter using GAS.