Change in behaviour with modules between 0.4.0 and 0.4.1
Closed this issue · 5 comments
We have noticed a change in behaviour when using shinyAce in a module and would like to know if this is a bug or a change in behaviour that we can rely on in future versions.
This code:
mod_ui <- function(id) {
ns <- shiny::NS(id)
shinyAce::aceEditor(ns("editor"), mode = "r", readOnly = TRUE)
}
mod_server <- function(input, output, session) {
code <- "a <- 1\nb <- 2"
shinyAce::updateAceEditor(session, session$ns("editor"), code) # <= 0.4.0
}
ui <- function() {
shiny::shinyUI(mod_ui("my"))
}
server <- function(input, output, session) {
mod <- callModule(mod_server, "my")
}
shiny::shinyApp(ui, server)
in versions 0.4.0 and below will display 2 lines of code. In 0.4.1 it displays nothing (no call to updateAceEditor in this fashion works).
If that line is changed to
shinyAce::updateAceEditor(session, "editor", code)
(i.e., dropping the ns) then the code is displayed in versions 0.4.1 and not in 0.4.0
This is with shiny 1.4.0 and R 3.6.1
Normally, it should not be necessary to use ns()
inside the server part of modules (except for modules that use renderUI()
). Therefore, I would consider the new behavior as the correct implementation of updateAceEditor()
. It is also in line with the way updateTextInput()
and other update functions from the shiny::
namespace are implemented.
I don't use modules much myself so don't have much to add here. Thanks for the comment @GregorDeCillia. @dgkf and @detule updated how shinyAce works with modules so they may want to comments also.
Great, thanks for the rapid feedback - this is very useful.
I agree with @GregorDeCillia. This is aligned with the shiny::callModule
behavior of specifying modules with their bare name (as opposed to ns(<name>)
). As mentioned, the only time ns()
is typically used is within ui
functions (or ui's generated within a server function via renderUI
).
I can't speak to the direction of the package, but do believe that this behavior is better aligned with idiomatic Shiny module development practices.
The lack of reported issues suggests this is working as expected. Please reopen if needed.