Aliens: Dark Descent save file incompatibility
korgano opened this issue · 1 comments
korgano commented
Tried using the latest version to edit a save* from Aliens: Dark Descent, and got the following error:
Found non-standard magic: [ed, c0, da, 71] ( q) expected: GVAS, continuing to parse...
Error: io error: failed to fill whole buffer
Caused by:
failed to fill whole buffer
No idea what's going on here, but I'm providing the .sav file to help you figure it out.
*The game as multiple .sav files, some dedicated to specific maps, so that could possibly be part of the problem.
trumank commented
This save has some kind of compression or encryption applied which would be a game specific modification. I would expect to see some plain text strings in the save if it were a standard UE save file. At a glance I don't recognize any compression headers like LZMA or Oodle, which seem to be the more common types of post processing applied.