tsangint's Stars
web3/web3.js
Collection of comprehensive TypeScript libraries for Interaction with the Ethereum JSON RPC API and utility functions.
charto/nbind
:sparkles: Magical headers that make your C++ library accessible from JavaScript :rocket:
Dimillian/ACHNBrowserUI
Animal Crossing New Horizon companion app in SwiftUI
pmndrs/gltfjsx
🎮 Turns GLTFs into JSX components
playcanvas/engine
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
visgl/luma.gl
High-performance Toolkit for WebGL-based Data Visualization
doczjs/docz
✍ It has never been so easy to document your things!
antvis/L7
🌎 Large-scale WebGL-powered Geospatial Data Visualization analysis engine.
CesiumGS/cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
openlayers/openlayers
OpenLayers
Leaflet/Leaflet
🍃 JavaScript library for mobile-friendly interactive maps 🇺🇦
terser/terser
🗜 JavaScript parser, mangler and compressor toolkit for ES6+
uNetworking/uWebSockets
Simple, secure & standards compliant web server for the most demanding of applications
zaphoyd/websocketpp
C++ websocket client/server library
Homebrew/homebrew-core
🍻 Default formulae for the missing package manager for macOS (or Linux)
unicode-org/icu
The home of the ICU project source code.
abseil/abseil-cpp
Abseil Common Libraries (C++)
google/swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
KhronosGroup/SPIRV-Tools
ziglang/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
LunarG/VulkanSamples
Vulkan Samples
cocos3d/cocos3d
Cocos3D is a sophisticated, yet intuitive and easy-to-use, 3D application development framework for the iOS platform. With Cocos3D, you can build sophisticated, dynamic 3D games and applications using Objective-C.
KhronosGroup/MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
BabylonJS/BabylonNative
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
nodejs/node-addon-api
Module for using Node-API from C++
speced/bikeshed
:bike: A preprocessor for anyone writing specifications that converts source files into actual specs.
servo/servo
Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
speced/respec
A tool for creating technical documents and web standards