Looks like camera.aspectRatio doesn't seem to be changing?
henrytseng opened this issue · 1 comments
henrytseng commented
Here's my relevant code in my rendering function:
camera.aspectRatio = stage.aspectRatio(); // 2.73232
//
camera.lookAt(md.v3BuildZero(),
md.v3Build(0, 1, 0),
md.v3Build(0, 20, 100));
camera.updateViewMatrix();
camera.updateViewProjectionMatrix();
henrytseng commented
Nevermind solved it. Should be using the method camera.updateProjectionMatrix()
instead