Issues
- 1
Black screen and lots of GL_INVALID_FRAMEBUFFER_OPERATION errors when I try to run the examples.
#54 opened by akriegman - 1
- 6
'gl function was not loaded' in example code
#51 opened by mlakewood - 1
Rendering compound bezier curves with holes
#52 opened by t-veor - 3
Replace Tessellator
#49 opened by turnage - 4
Stroke join(?) changes based on angle, maybe?
#50 opened by mrd0ll4r - 6
glium issue
#44 opened by virtualritz - 2
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: GlutinCreationError(CreationErrors([NoAvailablePixelFormat, NoAvailablePixelFormat]))',
#47 opened by epilys - 0
Docs build is broken
#43 opened by turnage - 4
Question: Pixel manipulation and alpha
#41 opened by ErikNatanael - 1
Crash when drawing many Ngons per frame
#42 opened by ErikNatanael - 5
Runtime error following example
#38 opened by jcmorrow - 1
"triangle" example is broken
#39 opened by mcginty - 1
typos in the gitbook
#40 opened by mcginty - 0
Procedural macro for uniform interface
#36 opened by turnage - 0
Ergonomics for CPU shaders
#37 opened by turnage - 1
- 0
- 0
Use euclid instead of nalgebra for geometry
#34 opened by turnage - 0
Create windowed display
#33 opened by turnage - 1
Define an API for Colorspace control
#32 opened by turnage - 0
Project strokes in the rasterizer
#25 opened by turnage - 0
Winding Rules
#26 opened by turnage - 0
Trace Rasterizer
#30 opened by turnage - 0
Low Degree Curves
#28 opened by turnage - 0
Factor gpu out of rasterizer
#31 opened by turnage - 0
- 0
Matrix Transforms
#27 opened by turnage - 0
Precomposition
#19 opened by turnage - 0
Implement Brainstorm trait and persistent configs
#17 opened by turnage - 0
Implement 4 panel seed picker
#16 opened by turnage - 0
Support declaring curves
#11 opened by turnage - 0
Abstract over uniform storage and tweening
#20 opened by turnage - 1
Render larger than 6480x6480
#21 opened by turnage - 0
Add noise library for glsl noise
#22 opened by turnage - 0
Apply cpu-side mesh transformations to vertex buffer directly; don't retessellate
#24 opened by turnage - 2
Create spawners
#6 opened by turnage - 0
Make sketch a function, not trait
#18 opened by turnage - 0
Take configuration from invocation
#23 opened by turnage - 1
Support pixel functions
#15 opened by turnage - 1
Use rand-fu for random sources
#8 opened by turnage - 1
Support declaring triangles
#13 opened by turnage - 0
- 0
Support declaring stroke/fill of meshes
#12 opened by turnage - 1
- 1
Unbox vectors
#4 opened by turnage - 0
Change colors from RGBA -> HSV
#5 opened by turnage - 0
Make transformers monads with config types
#7 opened by turnage - 0
Super sample pixels to get less janky edges
#3 opened by turnage - 0