twhl-community/halflife-updated

Osprey crash animation is stuttering

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The crash of the plane is not smooth but stutters a lot (not interpolated).

It's not easy to see in the video because I play and record at different frame rates but it is definitely there.

Is this similar to the stuttering you fixed for the Gordon NPC in the tram ride as seen by Barney at the beginning of Blue Shift?

The same applies to the Apache Helicopter.

https://youtu.be/SRXjWjAAaNc

It's an an engine limitation. The server updates the position but the client can't predict it so it has a rather rough way of smoothing out the movement.

The crashing animation is also very short and only updates 10 times a seconds so it looks like the rotors are going back and forth.

Modern engines handle updates client side with proper prediction and interpolation, but that isn't possible here.