M1 Support?
hedlynogan opened this issue · 5 comments
Hi Paul,
I am a huge fan and based on your review I went and bought a M1 Mac Mini. However, I guess you have not tried to build this on your M1 or you would notice it would fail with the following errors.
/Users/nedh/Develop/PaulHudson/ControlRoom/ControlRoom/Simulator UI/ControlScreens/LocationView.swift:41:17: error: cannot find 'Map' in scope
Map(coordinateRegion: $currentLocation, annotationItems: annotations) { location in
^~~
/Users/nedh/Develop/PaulHudson/ControlRoom/ControlRoom/Simulator UI/ControlScreens/LocationView.swift:42:21: error: cannot find 'MapPin' in scope
MapPin(coordinate: CLLocationCoordinate2D(latitude: location.latitude, longitude: location.longitude), tint: .red)
It builds without issues on my i9.
I am running Xcode 12.4 and Big Sur 11.3 Beta.
Any idea when you will support M1? I don't see any claim in the README?
Paul said: "That's odd – I don't think that's an M1 issue. Others have reported it building just fine with M1."
I moved this to it's own issue and copied your response Paul.
I tried removing and a fresh clone, toggling Mac | or Rosetta, remove deriviedData, doesn't make a difference, won't build on my M1, noticing other odd behavior in system preferences and app file dialogs hanging, caused real concern.
However, I took a async/await preview class and I forgot to uncheck the Swift Development Snapshot, went back to Xcode 12.4 Toolchain and it worked. My bad, sorry.
Works fine on my MacBook Air M1 and my MacBook M1 Pro.
I think this issue can be closed.
Thank you!