failed node 修改存在逻辑错误
Opened this issue · 0 comments
free-bird-a commented
file: pgk/controller/heal/failednodes.go
func listGhostNodes
...
if !found {
ghostNodesSet[Node.ID] = true
}
.....
此处应该是:
if found {
ghostNodesSet[Node.ID] = true
}
Opened this issue · 0 comments
file: pgk/controller/heal/failednodes.go
func listGhostNodes
...
if !found {
ghostNodesSet[Node.ID] = true
}
.....
此处应该是:
if found {
ghostNodesSet[Node.ID] = true
}