ue4plugins/tk-framework-unrealqt

need to fix path error which will crash down ue when turntable publish in maya

jackiezxt opened this issue · 2 comments


temp_folder = tempfile.mkdtemp(suffix="temp_unreal_shotgun")

When the username was too long on Windows 10, it will use "“~”" instead, but python doesn't recognize that, so does unreal too. Because of the character “~”, UE will crash when publishing the turntable review item in Maya. I fix it in my hook, just turned and expanded the "~" to a full path. So, can you fix this in the "publish_turntable.py" file?

Would you be able to share the exact path you ended up with so we can reproduce this on our side?

We had to revisit the integration for UE 5.4 + Python 3.11 + PySide6 and included a fix for this. Hopefully it's better late than never.