/raylib-project-template

A cross-platform template for C++ raylib projects using cmake

Primary LanguageC++MIT LicenseMIT

Raylib Project Template

A cross-platform template for C++ raylib projects using cmake

How to use?

Clone

There are two ways to use this project template. You can either create a your own GitHub repo using this template (very similar to forking) or your can directly clone this repo on your local machine. Here are steps for both these ways:

  1. GitHub repo using template

    • Make sure you are logged into your GitHub account.

    • Click on the "Use this template" button.

      Step2

    • Provide a name for your new repo.

    • Click "Create repositoy from template".

    • Clone your new repo recursively.

    git clone --recursive <your-repo-link-here>
  2. Local repo by direcly cloning

    Step 1. Clone this repo recusrively using this command:

    git clone --recursive https://github.com/ufrshubham/raylib-project-template.git

Note: If you've already cloned this repo without using --recursive flag, just run git submodule update --init to update the submodules.

Code

  • Source files should be placed under src directory.

  • Header files should be placed under include directory. Header Version.hpp can be remove completely as it is just for demo.

  • Source code for Raylib is pulled as a submodule under vendors/raylib and is built along with your code.

  • Assets like images, audio and fonts can be placed under resources directory. If you choose to use a custom directory for this, you'll have to handle how your executable finds those assets. The demo code in src/main.cpp programitically changes the working directory to the path where resources directory is located (see the static function modifyCurrentWorkingDirectory).

Build

  • Make a directory for build in your project root.

    cmake -E make_directory ./build
  • Go to the build directory.

    cd build/
  • Generate project files (For debug builds, replace Release with Debug).

    cmake .. -DCMAKE_BUILD_TYPE=Release
  • Build (For debug builds, replace Release with Debug).

    cmake --build . --config Release
  • You should find the executables under build/bin