Currently Deployed at: http://scribblers.herokuapp.com/
This project utilizes the HTML5 getUserMedia API to manipulate the Canvas.
- Currently the project is scoped to a single player game that will draw finger motion on a white board.
- Version 0.6
- There will potentially be a lobbying system that will delegate multi-player games in the next version.
- Version 0.8
- The game might get more complex [i.e. follow the leader or draw a specific image]
- Version 1.0
####Seung Lim - seung
- Worked on Algorithm for tracking pixel values on the screen & wrote tests using the Jasmine Framework
####Chad Reed - chadreed-intl
- Worked on optimizing the tracking Algorithm with Seung and focused on the speed & usability of draw
####Tyson Daughtery - gigmania
- Worked on intial wireframing/big picture & UI
####Anthony Singhavong - bigthyme
- Worked on the server, the Google Speech to Text API, and the final UI
####Philip Rosen - philipjrosen
- Worked with the html5 canvas API and wrote code to integrate some of the UI features with the canvas functionality
0.6.0 - Updating master README.md and prepping for soft release
######getUserMedia API demos:
######Algorithm demos:
This game uses a number of open source projects to work properly:
- Twitter Bootstrap - Great UI boilerplate for modern web apps
- node.js - Evented I/O for the backend
- Express - Fast node.js network app framework [@tjholowaychuk]
- jQuery - Dom manipulation
- Google Web Speech - Unreleased Speech to text api that is native to modern browsers
MIT